Skill queue needs work

Skill queue needs work

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Posted by: Ghost.9035

Ghost.9035

That skill queue! It is killing me A net! It definitely still needs a tweak… If I hit the button twice in rapid succession, it means I am in a panic and want the skill to go off once. With NO exception. If I hit it 3 times in rapid succession, it means I want the skill to go off twice. (generally) This realllllllllly needs to be tweaked, because it is really bothersome to hit C&D to try to get it off, only to have my thief use C&D, then use it again, dealing crap damage instead of the backstab and uncloaking me with the revealed debuff. This isn’t really a change I would see anyone opposing too… so lets hop to it!

Skill queue needs work

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Posted by: Gryz.8376

Gryz.8376

Agreed.
And we are not the only players who dislike the current mechanism.
I made a longer post about it here.
https://forum-en.gw2archive.eu/forum/professions/thief/Ability-queue-is-broken-for-the-Thief-class/first#post64839

Skill queue needs work

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Posted by: GlockworK.2954

GlockworK.2954

Eh, it keeps the button mashers in check. I “lol” so hard when I see fellow thieves trying to button mash HS and end up falling off a cliff.

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Posted by: Daredent.2961

Daredent.2961

Eh, it keeps the button mashers in check. I “lol” so hard when I see fellow thieves trying to button mash HS and end up falling off a cliff.

I love watching them fall off a cliff. The thief is so much more fun when you DON’T use HS. I for one would like to see it tweaked and let the fotm thieves go play warriors or something else

Skill queue needs work

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Posted by: Ghost.9035

Ghost.9035

Very true, but as I said before, using this on hearseeker makes you jump around like a loony. Using it with C&D will literally lose you the fight if you don’t have CDs to get away.

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Posted by: DirtyHoudini.2917

DirtyHoudini.2917

I made a post in suggestions as well. It’s horrendously frustrating. I also notice there is no animation cancelling, while be it as it may I still wish there were because it would make combat smoother.