So, Are Thieves...
Sort of. Thieves excel at single target burst damage. However, as engagement time increases the DPS of other classes approaches that of a thief, since a thief will have expended their initiative.
All of the classes have high damage builds, but each tend to specialize. Keep in mind if you are interested in World vs World or PvP defense is often as important as offense – a thief built for maximum damage would struggle against a more rounded build in a straight 1vs1 fight.
Thief – Highest burst damage with good maneuverability that allows them to exploit openings. Initiative lets them react quickly to the combat situation. Hit and run play style.
Ele – Also high burst, but with more sustain. Susceptible to being burst itself due to low health / armor. More focus on multi-target AOE damage and skill combo rotations. Harder to play than thief.
Warrior – Damage burst a little slower to ramp up than thief due to how adrenaline works. In practice a warrior can output more damage than a thief after a couple of seconds of combat, as they have more health and armor, allowing them to continue applying pressure whilst sustaining damage that would force a thief to dodge or retreat. Easier to play than thief.
If you want a damage class for roaming in World vs World, thief is a good choice. Good for PvE too, but requires a lot more skill than warrior to make it shine. You might want to consider another class than thief for PvP as thieves struggle to hold capture points. It could be argued that recent changes have hit thieves pretty hard in the PvP area.
(edited by Gallant Pigeon.5807)
I see Gallant, used to play warrior, im looking for more challenge now, and i like the sneaky playstyle.
Im using this build
You have other build suggestions i should try?
I see Gallant, used to play warrior, im looking for more challenge now, and i like the sneaky playstyle.
Im using this build
You have other build suggestions i should try?
that’s the pve meta build for thieves.. so if you are doing pve content, that’s the build for you..
for pvp i’ve been using two different builds
http://gw2skills.net/editor/?fZAQNAoaFmAmg4qHenmz0GtTwuDAA-TZBFwACOBA12fYxhAoaZAAPBAA
and
http://gw2skills.net/editor/?fZAQNAoaFmgmg2e4NICeHmvUGtCAA-TZBFwA02fgwJAo9hAoaZAAPBAA
Roll a dgger thief, a full power Longbow ranger, a shatter mesmer. or a scepter elementalist.. They can all pump out extremely high single target damage, so it is a matter of what style you prefer. I recommend ele, mesmer or thief if you want a challenge. For easy mode, roll ranger. For aoe damage, staff ele or necromancer.
(edited by Cam Ron.4170)
I see Gallant, used to play warrior, im looking for more challenge now, and i like the sneaky playstyle.
Im using this build
You have other build suggestions i should try?
that’s the pve meta build for thieves.. so if you are doing pve content, that’s the build for you..
for pvp i’ve been using two different builds
http://gw2skills.net/editor/?fZAQNAoaFmAmg4qHenmz0GtTwuDAA-TZBFwACOBA12fYxhAoaZAAPBAA
and
http://gw2skills.net/editor/?fZAQNAoaFmgmg2e4NICeHmvUGtCAA-TZBFwA02fgwJAo9hAoaZAAPBAA
Question, oh pistol is that much better than having a dagger ?
Question, oh pistol is that much better than having a dagger ?
For structured PvP? Definitely. For some reason cloak and dagger (offhand dagger #5) does only half the damage in pvp than it does in pve/wvw. Also, CnD, the main strength is D/D is weaker because stealth inst as useful in conquest (spvp, controlling points). skills 3,4,5 on d/p are supperior to 3,4,5 on D/D, in pvp.
In WvW, its about even. D/P has more stealth/survivability (because of stealth), while D/D has more damage. (cloak and dagger can crit fro about 4k). I prefer d/p for pvp, d/d for wvw (thoguh d/p is great wvw as well)
Question, oh pistol is that much better than having a dagger ?
For structured PvP? Definitely. For some reason cloak and dagger (offhand dagger #5) does only half the damage in pvp than it does in pve/wvw. Also, CnD, the main strength is D/D is weaker because stealth inst as useful in conquest (spvp, controlling points). skills 3,4,5 on d/p are supperior to 3,4,5 on D/D, in pvp.
In WvW, its about even. D/P has more stealth/survivability (because of stealth), while D/D has more damage. (cloak and dagger can crit fro about 4k). I prefer d/p for pvp, d/d for wvw (thoguh d/p is great wvw as well)
What about s/p ?
Was thinking in using d/d and s/p , is that too much crazyness?
I think you’ll have more frustration than glory by rolling a thief for glass cannon.
Thief certainly can’t kill the fastest, but they can spike damage in succession the best. warriors, rangers, and elementalists can do far more damage faster if they build for it, but in more of an all or nothing kinda way.