So I started using D/P
For D/P I generally go more into shadow arts for the extra second into stealth and less into power traits. And as for the number of Heart Seekers I just do it on feel, it can range from one to three depending on the situation really. Just mess around with it!
For D/P I generally go more into shadow arts for the extra second into stealth and less into power traits. And as for the number of Heart Seekers I just do it on feel, it can range from one to three depending on the situation really. Just mess around with it!
Thanks for the reply.
I just changed to a 0/30/30/10/0 trait line to get the trait you mentioned, actually.
I guess I’ll get used to it eventually and do it instinctively as well.
I have the feeling that mws doesn’t count for the combo. Everytime i try this with, or without mws, and I move my mouse over the stealth icon, it says 2 secsonds. Which is between 2 and 3.
If we assume, that each hs gives you 3 seconds of stealth, and you regenerate 3 initiative in 3 seconds, you came out of stealth with the same amount of initiative, no matter how often you jumped through the field.
The ratio stealth to unstealth time changes of course.
I have the feeling that mws doesn’t count for the combo. Everytime i try this with, or without mws, and I move my mouse over the stealth icon, it says 2 secsonds. Which is between 2 and 3.
If we assume, that each hs gives you 3 seconds of stealth, and you regenerate 3 initiative in 3 seconds, you came out of stealth with the same amount of initiative, no matter how often you jumped through the field.
The ratio stealth to unstealth time changes of course.
It doesn’t. MWS only increases the duration of stealth skills, like Hide in Shadows or Cloak & Dagger
I have the feeling that mws doesn’t count for the combo. Everytime i try this with, or without mws, and I move my mouse over the stealth icon, it says 2 secsonds. Which is between 2 and 3.
If we assume, that each hs gives you 3 seconds of stealth, and you regenerate 3 initiative in 3 seconds, you came out of stealth with the same amount of initiative, no matter how often you jumped through the field.
The ratio stealth to unstealth time changes of course.
It doesn’t. MWS only increases the duration of stealth skills, like Hide in Shadows or Cloak & Dagger
^ This, but with P/D I mainly take more into that trait line for the condi removal which instantly clears when you go into stealth, and three seconds after, and also allows you to take infusion even with the nerf. I personally think 3 heart seekers is enough for comboing the stealth, but if you really want that extra 4th post nerf, you could use infiltrator’s signet.
you can heartseeker into a Black Powder up to 4 times. If you’re trying to maximize stealth uptime then this is the way to do it.
https://www.youtube.com/AilesDeLumiere
http://www.twitch.tv/ailesdelumiere