Some changes i would prefer to see

Some changes i would prefer to see

in Thief

Posted by: Kydar Schattendolch.6879

Kydar Schattendolch.6879

I have some small Ideas to change the Thiefs skills and survivalability a little bit more:

Steal:
1. Steal could be a Strun Breaker…..I think its not OP with whis and the Thief has this Mobility/Steal mechanic and is one of the professions with highest mobility so, why not?
2. Add a Trait, that steal removes (1-2) Condition (s).

Shadow Step:
1. Shadow Step should last 15s instead of 10s for Shadow Return.

2. Shadow Step also should remove 1 Condition when used first time, and two more, when usind Shadow Return. So u can use it much more better within fights as well as for Condition remove.

What do u think? In my opinion this are not really OP-Buffs.

Some changes i would prefer to see

in Thief

Posted by: Daoshi.7618

Daoshi.7618

What a load of kitten. You would like a high damage, teleport to remove conditions and a stun?

No.

[SWaG] [ME] Xïü / Xïu / Xiezhi The Immortal
Human Warrior / Asura Guardian ( SPvP / TPvP r40 ) / Charr Guardian
Maguuma

Some changes i would prefer to see

in Thief

Posted by: PopeUrban.2578

PopeUrban.2578

How about in stead of buffing things that already work well and are actually useful, we look at buffing things that still suck.

Like traps, venoms, p/p, Extreme lack of underwater skills, over-reliance on crit as a stat, Half of our traits being just plain horrible or in improper lines for their effects, no stat conversion traits, etc…

There’s a long list.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Some changes i would prefer to see

in Thief

Posted by: Puandro.3245

Puandro.3245

I have some small Ideas to change the Thiefs skills and survivalability a little bit more:

Steal:
1. Steal could be a Strun Breaker…..I think its not OP with whis and the Thief has this Mobility/Steal mechanic and is one of the professions with highest mobility so, why not?
2. Add a Trait, that steal removes (1-2) Condition (s).

Shadow Step:
1. Shadow Step should last 15s instead of 10s for Shadow Return.

2. Shadow Step also should remove 1 Condition when used first time, and two more, when usind Shadow Return. So u can use it much more better within fights as well as for Condition remove.

What do u think? In my opinion this are not really OP-Buffs.

OP, Thief doesn’t need any of those areas buffed.

Nerf dagger main, buff sword. There isn’t a reason to use sword atm.
Edit: *in WvW.

Im running Sword/Dagger atm and its very good, must be a problem at your end.

GW2 Videos WvW Ele/Thief/Mesmer/Ranger/Warrior PvP Videos
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild

Some changes i would prefer to see

in Thief

Posted by: Travlane.5948

Travlane.5948

What a load of kitten. You would like a high damage, teleport to remove conditions and a stun?

No.

the teleport is high dmg? really how?

Some changes i would prefer to see

in Thief

Posted by: swinsk.6410

swinsk.6410

I am tunning s/d + d/p. That nerf to shortbow was brutal…

Although I’ve only got to play a for like 3hrs since patch.

Just another noob thief…