Something "off" with GROUND skills' range
Yeah its always been like that. If you wanna get more confused, find a target at exactly 900 range, shortbow #1 hits, pistol #1 out of range
Yeah its always been like that. If you wanna get more confused, find a target at exactly 900 range, shortbow #1 hits, pistol #1 out of range
so is this a bug in range? or bug in weapon range description? or what?
has it been reported?
they nerfed ranges i think without telling us….
Yeah its always been like that. If you wanna get more confused, find a target at exactly 900 range, shortbow #1 hits, pistol #1 out of range
What you are experiencing here is two different types of projectiles. Pistol fires a straight shot that goes directly to the target in a straight line. Shortbow fires a shot that archs on it’s way to the target. Arching shots basically let you get a couple extra units of range because you are hitting their feet.
Think of it this way: With both weapons you are aiming at the chest. At exactly 900 range you hit them in the chest. If you step back 5 units, your pistol shot will be out of range and the bullet will just stop. The shortbow projectile keeps going though because it’s an arch-type projectile. It passes 900 and falls down a little and hits them in the feet at 905.
This is a common issue across most professions. You can use it to your advantage in WvW where cliffs accentuate the increased arching distance. It’s especially nice with ele staff fireball. Notice, however, that air staff doesn’t work because it flies in a straight line.
Yeah its always been like that. If you wanna get more confused, find a target at exactly 900 range, shortbow #1 hits, pistol #1 out of range
so is this a bug in range? or bug in weapon range description? or what?
has it been reported?
Xenon explains it perfectly in the post above, sorry i didnt elaborate further in my answer
Longbows and Shortbows gets some small range bonus if you are shooting from higher elevation like in your pictures and penalty if you are shooting from a lower elevation.
This is why in WvW, the one on the wall can shoot farther than the one on the ground.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.