Something really neat !
Assassins Reward is definately a good trait to use on any build. Pain Response is another. The breakdown for Assassins Reward is like this:
At level 80, this heals you for 69 + (0.035 x healing power) per point of initiative spent. Healing is applied in one sum at the end of the skill animation.
So for example, I have +588 healing power. CnD costs 6 Init. This in turn heals me for 89.58 ( 69 + 20.58 ) per init spent. Since CnD costs 6 init, every time I use it I’ll heal for 537. And after that I’ll stay in stealth for 3-4 seconds and get heals from Shadows Rejuv. It’s a great trait to pick up.
Ferg Crossing
Assassins Reward is definately a good trait to use on any build. Pain Response is another. The breakdown for Assassins Reward is like this:
At level 80, this heals you for 69 + (0.035 x healing power) per point of initiative spent. Healing is applied in one sum at the end of the skill animation.
So for example, I have +588 healing power. CnD costs 6 Init. This in turn heals me for 89.58 ( 69 + 20.58 ) per init spent. Since CnD costs 6 init, every time I use it I’ll heal for 537. And after that I’ll stay in stealth for 3-4 seconds and get heals from Shadows Rejuv. It’s a great trait to pick up.
Yea man definetly. Never really tried it out before but really fell in love with it. CnD heals around 800 instantly everytime you use it if u have 30 in SA too.
My post was more about the synergy between the self combo + Shadow rejuv + assassins reward which heals so fast while being completely invisible the whole time. Whenever i’m at around 50% health i swap weapons spam this for 9s untill i can swap again and come out with near full hp again. It’s really game changing on a “bunker” / control type S/D thief.
I wonder how much health u gain per second with full healing gear doing this, sadly im short on gold atm ^^
it could be an decent healing
however , if you spam cluster bombs with shortbow and omnomberry ghost you can get 5x 352 /cluster or 3*352 / trick shot
with enough defence (2700 + ) you can facetank 10-20 mobs
it could be an decent healing
however , if you spam cluster bombs with shortbow and omnomberry ghost you can get 5x 352 /cluster or 3*352 / trick shot
with enough defence (2700 + ) you can facetank 10-20 mobs
Yea !
I use that when i run dungeons together with SoM. (works very well with a sword in the main hand too)
What i posted has its best use in WvW because it’s not target dependant. You dont need X amount of enemy around to take full advantage of the healing.
(edited by Babayum.9204)
Problem is you need the 2 per 10 so unless you go 30 into acro it would be hard to pick up but then you don’t have those 10 points to put into crit or whatever to help your damage.
Problem is you need the 2 per 10 so unless you go 30 into acro it would be hard to pick up but then you don’t have those 10 points to put into crit or whatever to help your damage.
Hehe, i thought the same before i tried it out. Gain 2 Ini per 10 secs is nice and needed if you want to have 100% stealth uptime but im running without it and it works good enough. Stealth uptime is at around 80-90% if you start doing the rotation with full Ini.
I’m going with 0 / 20 / 30 / 20 / 0
VI, X
V, X, XI
VI, X
If don’t need Fleet Shadow i recommend Might on Dodge / Vigor on Healing
Problem is you need the 2 per 10 so unless you go 30 into acro it would be hard to pick up but then you don’t have those 10 points to put into crit or whatever to help your damage.
Hehe, i thought the same before i tried it out. Gain 2 Ini per 10 secs is nice and needed if you want to have 100% stealth uptime but im running without it and it works good enough. Stealth uptime is at around 80-90% if you start doing the rotation with full Ini.
I’m going with 0 / 20 / 30 / 20 / 0
VI, X
V, X, XI
VI, XIf don’t need Fleet Shadow i recommend Might on Dodge / Vigor on Healing
I use the same traits for S/D D/
I tried D/P on swap but didn’t like it. I think it’s because I replaced con remove with 2 init/stealth. I should have replaced blind. Might try it again. Still don’t think I could live without the 2/10 though. The set just eats up so much init.
Problem is you need the 2 per 10 so unless you go 30 into acro it would be hard to pick up but then you don’t have those 10 points to put into crit or whatever to help your damage.
Hehe, i thought the same before i tried it out. Gain 2 Ini per 10 secs is nice and needed if you want to have 100% stealth uptime but im running without it and it works good enough. Stealth uptime is at around 80-90% if you start doing the rotation with full Ini.
I’m going with 0 / 20 / 30 / 20 / 0
VI, X
V, X, XI
VI, XIf don’t need Fleet Shadow i recommend Might on Dodge / Vigor on Healing
I use the same traits for S/D D/
I tried D/P on swap but didn’t like it. I think it’s because I replaced con remove with 2 init/stealth. I should have replaced blind. Might try it again. Still don’t think I could live without the 2/10 though. The set just eats up so much init.
Thats why it makes Assassins Reward so poweful
Problem is you need the 2 per 10 so unless you go 30 into acro it would be hard to pick up but then you don’t have those 10 points to put into crit or whatever to help your damage.
Hehe, i thought the same before i tried it out. Gain 2 Ini per 10 secs is nice and needed if you want to have 100% stealth uptime but im running without it and it works good enough. Stealth uptime is at around 80-90% if you start doing the rotation with full Ini.
I’m going with 0 / 20 / 30 / 20 / 0
VI, X
V, X, XI
VI, XIf don’t need Fleet Shadow i recommend Might on Dodge / Vigor on Healing
I use the same traits for S/D D/
I tried D/P on swap but didn’t like it. I think it’s because I replaced con remove with 2 init/stealth. I should have replaced blind. Might try it again. Still don’t think I could live without the 2/10 though. The set just eats up so much init.
Thats why it makes Assassins Reward so poweful
Yea I guess it’s just a balance of being init starved and not having access easy perma stealth but having some extra combat healing vs not init staved, perma stelath and no extra healing.
It would really depends on how many fights I would have lost due to not having the extra healing vs people who would get away or possible fights I would loose due to init starvation.
Not sure, just thinking about it, I think i’d still want the init. Will give it a whirl though since there is no reason not to :P