Stab, Twisting Fang, Repeater need more flavor
The topic of ‘light’ skills has come up a lot, I personally feel that single-wielding needs to be viable in the game. I agree these skills need improvement, and additionally all classes need to get a unique #4 and #5 when they are wielding nothing in their offhand as well as a bonus to stats from the MH weapon.
Additionally, I feel they could use those slots for an updated Steal mechanic and use the Thief’s F slots for something else. Either a baseline stealth move, venoms, or as I just said in another post, thief weapons that will never be added as full weapons, like shurikens, darts, and saps
Or they could just make it so all our dual skills not only do the dual skill but the single wield skill as well in one quick animation, they are weak enough that this would not effect balance really at all.
Example: Death Blossom does the flip frontwards and as soon as it lands it does Twisting Fangs really quick (animation sped up from current)
I feel like they should do this as well. Even though this post is old, Something ANET should take a look at.
Honestly, the whole system needs to be reworked to make single-wielding a weapon viable. Every class should be given a bare-handed #4 and #5 skill and scaling bonus stats based on the class. Then, for thieves in particular, the #3 skill needs to not blow.
edit: lol at seeing my own post above. Didn’t realize this was a thread resurrection.
I understand these skills a basically meant to never be used. At the very least they should be much more exciting; a nice surprise in case a player decides to get creative.
Example:
What would a thief wielding only a sword do? He would probably evade or parry before unleashing a devastating riposte. I should feel like I can duel melee mobs with this (the slower attacking ones anyway). Instead we get a “stab” that does less damage than simply auto attacking.Repeater is strictly a worse Unload. Shouldn’t it be a single, carefully aimed shot?
The same with twisting fang; it is a strictly worse death blossom.
Hate being the “flavor police” but this seems like a huge failing where there could have been tons of potential.
I agree with this completely. Bring more versatility to Thieves, I want to be surprised when I fight a Thief in tPvP sometimes, not physically ill and annoyed at their overly meta playstyles, and vice versa when I play a Thief.