Staff #3 needs to change.

Staff #3 needs to change.

in Thief

Posted by: Arctarius.2649

Arctarius.2649

I just wanted to make another post in regards to this move needing change and my opinions on how it should be done. I feel that this skill should be completely changed as far as how it is used. Remove the horrid clunky way it feels when you cast and make it an ability that dazed on impact without the dodge (so instead of the hasty clunky animation it has, instead it would be a stylish strike with no evade frames that dazed the target.) Because it would be losing its evade frame, add the evade frame to weakening charge instead as its functionality fits this theme far more. Also while on the topic of weakening charge.. Please make it so that its before and after cast don’t completely root the character anymore..a new animation for it would be nice too.

Staff #3 needs to change.

in Thief

Posted by: Ensio.8172

Ensio.8172

Also while on the topic of weakening charge.. Please make it so that its before and after cast don’t completely root the character anymore..a new animation for it would be nice too.

The 3rd auto attack should have been the #2 skill to begin with, that way you could make at least some use of the reflect and whirl.

Weakening charge is lackluster (at least as it is now) in comparison.