State of things?

State of things?

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Posted by: Arthrone.7964

Arthrone.7964

Hi! I am coming back to game after one year break and I am just wondering about game changes made. So here comes my set of questions:
*Are there any game changing mechanics involved in PvP?
*Any major changes to thief mechanics, skills?
*Is game still lagging (previously i had 300ms ping during weekends)?
*Is playerbase increasing / decreasing ?
Thank you.

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Posted by: Deathspike.1870

Deathspike.1870

  • Major changes. For the worse. D/D+D/P x/30/30/x/x remain only real viable builds.
  • Most skills have changed. Traits have changed. Thief is completely different now.
  • Little lag; most WvW issues have been solved. Only 3-way SM fight still lags for me.
  • In WvW the player base on my server remains fairly stable.
Active: Mesmer, Warrior
Inactive: Guardian, Elementalist, Ranger, Thief (ex-main)
Leveling: Engineer, Necromancer

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Posted by: Tremain.4623

Tremain.4623

Last patch gave us cancer.

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Posted by: caveman.5840

caveman.5840

lol ya now the thief rolls around in a wheel chair . as our character symbol instead of the dagger and key we should have a handicap plaque :P

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Posted by: Zoltreez.6435

Zoltreez.6435

Last patch gave us cancer.

you deserve a medal I lolled my kitten off.
….
……..
..
….
sad that its true -.-

btw op here is the state of thief…..
getting more broken and useless with every single update.

-Stellaris
-Total War: Warhammer
-Guild Wars 2

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Posted by: style.6173

style.6173

  • Major changes. For the worse. D/D+D/P x/30/30/x/x remain only real viable builds.
    .

Maybe in WvW. In PvP, the bursty builds are more effective.

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Posted by: Viking Jorun.5413

Viking Jorun.5413

You can go ahead and ignore the naysayers. We aren’t in a fantastic place as far as tPvP goes, but we’re still more desirable than engineers, eles and necros when it comes to team comp. Those complaining are refusing to adapt to the meta, which is now tanky s/p 10/30/0/0/30 or a variant of it. Very few of the people above actually contribute to the build crafting portion of the community and peruse the forums to cause trouble, so taking their word is less than advisable. I’ll answer your questions now.

  • Depending on how long you’ve been gone, we can no longer cap and hold points in stealth. If you haven’t been gone too long the only notable changes are the nerfs to the boon strip capabilities of s/d and the fact that d/p can no longer perma stealth (a good and much needed change).
  • See answer 1
  • There have been some improvements when it comes to lag within the past few months, but reset night is still a spam 1 fest.
  • the overall player base is larger than it was at launch and rapidly increasing — even more so with the looming launch in China

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Posted by: caveman.5840

caveman.5840

i am srry but who wants to play a tanky thief when u got all this ascend gear and u can not change it now what a pain
a tanky thief we never picked the thief to play tanky or we would be a guard or war !
y do people keep saying that
srry but it is not cool they have destroyed the thief …… i want to play anything but now . but do not want to lvl or buy any thing else because i was going for a legend for my thief :S

(edited by caveman.5840)

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Posted by: Flissy.4093

Flissy.4093

Thief isn’t the only thing getting nerfed, every single profession is. It’s like an anti-power creep. Thief still have their stealth and high burst, so the ability to catch an offguard player with a massive spike still makes them arguably the best.

Light Up the Darkness
“Dear ANet, nerf Paper, Scissors is fine. Sincerely, Rock”
Elysaurus | Warrior | [LOL] | League of the Legendary | Gandara (EU)

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Posted by: Viking Jorun.5413

Viking Jorun.5413

Thief isn’t the only thing getting nerfed, every single profession is. It’s like an anti-power creep. Thief still have their stealth and high burst, so the ability to catch an offguard player with a massive spike still makes them arguably the best.

This is true. I see so many people complaining that warriors and necros got buffed, but after thoroughly going through the patch notes repeatedly, it seems as though it was nerfs across the board with a single (and very debatable) major buff for each class. Ele’s Diamond Skin is the equivalent of the Thief’s initiative regen buff, and there are many threads in said profession’s subforum debating the usefulness and whether or not it’s actually a buff to the elementalist. The same can be seen for other classes as well.

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Posted by: Zoltreez.6435

Zoltreez.6435

1 other classes getting realy strong good stuff

while we usualy getting junk that we wont even use

2 we are getting waay more nerfs then that 1-2 that other classes get

3 we barely get a few buff while others getting allot sometimes major ones.

and this happens in EVERY SINGLE UPDATE nowdays

Anet don’t want us to play anything else then the stealth spamming backstab build.

-Stellaris
-Total War: Warhammer
-Guild Wars 2