Stealth Survivability Thief: Viable?
Galsia | Jäshin | Çyndelle
[KK] – Henge of Denravi
Way more initiative than you need in a build like this – basically you’re CnD / backstabbing. You don’t really need 15 in trickery. You could do 10 instead, take 5 out of shadow, and put it in acrobatics (for speed while stealthed – to land those backstabs) or deadly arts (for mug heals). You can also swap out the init regen while stealthed for regen on stealth.
As far as survivability in PvE content – it’s fine…It’s really not hard to survive high end- pve stuff. You just need to know what you’re up again and dodge at the right times. 15 in acrobatics helps for this, but it’s your choice, really. The problem thieves have in high lvl PvE is getting one-shotted. So learn what will one-shot you and avoid it, and you’ll be fine. Also shortbow is fine as an alternate weapon.
This build will put out good single target dps, but be mediocre vs larger groups…Consider S/P if you want to be able to do both.
(edited by bobross.5034)
@Galsia: haha yes, it’s me.
@bobross: interesting, i figured i’d use the shortbow for larger groups and d/d for smaller, but i’ve also been using DB for crowd control to pretty good effect. i’ll definitely try that out, it seems pretty awesome.
yup shortbow is good for groups in general and for mobility, but the init regen you have is really just a refund for cloak and dagger – so it won’t let you spam cluster bomb like you could with 20 in acrobatics (2 init every 10 seconds). You can still get off a few cluster bombs – and trick shot is solid as well…that’s why I said it’d be mediocre – not bad vs larger groups.
i’m not sure how death blossom spam works out in power builds – as far as I know, people only really use it in condition builds.