Stealth needs to be fixed

Stealth needs to be fixed

in Thief

Posted by: Luclinraider.2317

Luclinraider.2317

What I mean by this is that it needs to break channels that are on us, and keep channels from being locked onto us.

Ive SR myself and walked around the map, gotten close to a Necro that I haven’t even engaged and am trying to sneak by him. And the game auto targets me for him and starts leeching health from me…..he doesn’t even know I’m there……
This leads to him now knowing where I am, and just following me to the point, killing me without being able to see me…..makes sense….

Even worse is stuff like ranger. They rapid fire, Vanishing powder into stealth…..he gets all 12 shots off somehow at a target he can’t see…..how the hell are you shooting arrows at an invisible target….is tremor sense a Ranger passive? :p

Just something I think needs to be changed. It’s especially annoying against Necros…they seem to have multiple moves, including their downed life leech, that just auto lock onto us and kill us even though they cant see us…..real dumb.

Stealth needs to be fixed

in Thief

Posted by: Kolly.9872

Kolly.9872

not gonna happen. Channelled hits tracking you into stealth is something that’s been here since the release so let’s live with it now and forever.
Don’t use stealth as a counter to a rapid fire, just interrupt it or use environments around you to cover yourself. That’s all!
The most stupid thing are skills that make your char to autoface your target, so even attacking from the back is worthless.

Thief might not be as strong as last year
but they’re a lot stronger
than they will be next year!