Stun Breakers
Also, how about adding stun break to Signet of Shadows? Before you shout wtf, eles have a near-identical signet ‘Signet of Air’, which has the same passive and but the active blinds and breaks stun.
That would be an actual buff. I support it.
Infil signet I find though is a decent stunbreak which can be traited to 24s. A lot of people say it just teleports you straight back to the enemy which is true, but you can dodge cancel it to make it so you stunbreak on the spot and don’t move much towards the enemy.
Shadow Step doesn’t break a stun but can be activated and move you away from incoming attacks. If they close the gap before the stun is up, you can activate Shadow Return.
Blinding Powder has a similar effect which is one reason I prefer it to Refuge. Something stuns you, you can still pop Blinding Powder which turns you invisible and frequently blinds the danger buying you time.
“Youre lips are movin and youre complaining about something thats wingeing.”
Shadow Step doesn’t break a stun but can be activated and move you away from incoming attacks. If they close the gap before the stun is up, you can activate Shadow Return.
Blinding Powder has a similar effect which is one reason I prefer it to Refuge. Something stuns you, you can still pop Blinding Powder which turns you invisible and frequently blinds the danger buying you time.
Wrong Shadowstep utility skill is a stun break.
Shadow Step doesn’t break a stun but can be activated and move you away from incoming attacks. If they close the gap before the stun is up, you can activate Shadow Return.
Blinding Powder has a similar effect which is one reason I prefer it to Refuge. Something stuns you, you can still pop Blinding Powder which turns you invisible and frequently blinds the danger buying you time.
Wrong Shadowstep utility skill is a stun break.
Meant to say immobilize there not stun.
“Youre lips are movin and youre complaining about something thats wingeing.”