Stun breaker Venom
They just need to add boon stealing to the venoms. Yes pls. pls anet.
They need to add a lot to make venoms useful outside of taking one or two. Just taking one or two is fine, but investing a lot of traits to make one or two venoms better is a complete waste. Full venoms (3+), fully traited for sharing and everything leaves you without any flexibility whatsoever, taking away nearly everything fun about playing thief.
Even if Anet adds a healing venom ability in the Dec 10 update like some people are theorizing, venom builds will still be limited and unfun. Personally I don’t think full venoms will ever viable until Anet adds a trait/ability that stealths you when you apply venoms.
Yeah, wrote this a while ago
Venoms, they can be overpowered when used with venomshare and a necromancer or with thieves guild solo. But whatabout the thieves defence ? ouch. No condition removal, no stunbreaks, no teleport, no stealth, nothing if I’d wish to use more than 2 venoms, which I think I should be able to after dedicating 2 whole traitlines for them. If I make a build fully dedicated to venoms, once the venoms are shared to the group I feel useless.
Personally I would like to see:
- Trait: Remove 1 condition whenever a venom is triggered (works with venomshare).
- A portion of direct dmg on devourer venom.
- Stunbreak on Ice Drake Venom (doesn’t work with venomshare). On a side note: I find this venom and spider venom really weak and not worth an utility slot. IDV works cool with venom share, but no matter what, Choking Gas from SB does SV’s job better with pulsing poison on demand.