Suggestion: Give us "combat text" for what we steal...

Suggestion: Give us "combat text" for what we steal...

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Posted by: cesmode.4257

cesmode.4257

Good morning,
I did not see a Suggestion forum(although it is early in the morning), but I wanted to throw this out there as a suggestion.

Often enough, in the midst of combat, I quickly Steal and press Steal again because whatever buff/field/damaging attack that I gain, I want to use quickly because I do not have time to hover over and read the tooltip(or even glance at what Icon it is sometimes). What I suggest is a ‘floating text’ of sorts, to alert us to what we stole, so that when we are looking at our character and the combat around us(which Arenanet really wants us to do), we see “Oh OK, its a poison field.”, or “Oh OK its feathers for blinding”, rather than having us take our eyes off of the action to lookin the bottom left hand corner to see what the icon is, and for some who dont know the icons yet, maybe inexperienced players, it would definately help. Or even have this be an option to toggle on/off.

Thoughts?

Karma is as abundant as air, and as useless as the Kardashians.

Suggestion: Give us "combat text" for what we steal...

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Posted by: sjenks.5841

sjenks.5841

Agree, 100% (if I could agree 200% I would). In the heat of battle you SS to your target, steal their ability and then don’t know if you should use it because you have no idea what it is until you mouse over it……..great suggestion!

Little by little, one travels far.
J.R.R Tolkien

Suggestion: Give us "combat text" for what we steal...

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Posted by: Gryz.8376

Gryz.8376

The ability you steal depends on the profession of the target.
And I think in PvE, all mobs have a particular profession.

So the solution is easy: learn the profession of each mob in the game by heart !

A pig is a warrior.
A harpie is a ranger.
An elemental is an elementalist.
Etc.

Back to school.
Learn your homework.
This game is fun !

(edited by Gryz.8376)

Suggestion: Give us "combat text" for what we steal...

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Posted by: Wyrd One.2175

Wyrd One.2175

I fully agree… I know a few of the icons now, but in sPvP I could steal any one of 16 items, and right after shadowstepping into the face of a warrior is not the best time to hover over the little icon and try to read what the skill does. A pop-up in the vein of the combo field pop-ups would really help.

Suggestion: Give us "combat text" for what we steal...

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Posted by: Bscit.6015

Bscit.6015

I don’t really want this because it adds a sort of randomness and the fact that I know most of the icons. I think Anet shortened the amount of skills from the BWE.

Suggestion: Give us "combat text" for what we steal...

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Posted by: Vexus.5423

Vexus.5423

Skill will replace the need for combat text. In time, you too will know that an axe in your steal icon means ‘whirlwind of death’.

Come on guys… I know there’s a skill gap but come on, do you really think combat text is going to replace your memory? If you get something new, check the icon, then – after the fight – stand still, mouse over, and read all the juicy details of the item. Then go to the skill calculators online and make a build revolving around that one stolen item, and report it on the forums along with a YouTube video of how it kittens noobs.