Suggestion for a P/P rework.

Suggestion for a P/P rework.

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Posted by: Timiok.1048

Timiok.1048

Since daredevil is coming out, and me and many others will be using Pistol Pistol because of access to stealth through dodges with daredevil, I have a suggestion on what could make Pistol pistol good for dealing with groups of people, instead of a single target

1. Pistol shots now pierce targets and have an extra 300 range. This could benefit someone for more than ricochet, if they line up shots with the enemy.

2. Pistol critical hits have a 50% chance to explode for big damage and inflict burn (1 stack) and bleed (2 stacks).(This is similar the engineer explosion on pistol auto attack) This would be great for dealing great damage to crowds of enemies, and it would also be good for condi thief, and it would finally give thief burn as a condition.

3. This is the least probable for a rework, but it would be that pistol shots ricochet off crippled enemies. There shouldn’t be any concerns for the devs on what P/P ricochet used to be because since the cripple applied through the ankle shots trait is only 3 seconds, pistol shots would only ricochet for 3 seconds every 8 seconds (That’s the ICD of the trait)

Suggestion for a P/P rework.

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Posted by: naphack.9346

naphack.9346

One question: Why?
Why should Pistol/Pistol suddenly become this “anti-group-tool”?
For AoE, you can always swap to a second weapon set to do the job… Especially with the thief, where weapon swaps aren’t part of core gameplay, but rather a situational decision, that’s done when needed. As we thieves aren’t forced to swap weapons every 10 seconds because of cooldowns, we can afford to have more specialized roles for our weapon sets. P/P as a single target based dueling/kiting weapon kind of fits the term “specilalized role”.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Suggestion for a P/P rework.

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Posted by: Gray.9041

Gray.9041

One question: Why?

well, while I’m not sure pistol should do what the OP suggested, it’d be nice if it did something.

it’s kinda useless atm.

Suggestion for a P/P rework.

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Posted by: Beetamus.6403

Beetamus.6403

Why should Pistol/ Pistol suddenly be a anti group tool? You mean the Ricochet trait that it had for quite a while until recently when Anet in their infinite wisdom weakened the arguably weakest weapon set? Hell I would be happy if they just put it back to what it was, anything above that is a bonus.