Supports Challenge
Well as you probably know, thief does not have any party healing skills, actually scratch that shadow refuge heals a little bit but nothing truly noteworthy.
So how does a thief heal then? Place a ranger or 2 with a thief who has shortbow and you have a amazing source of heals. Ranger puts down their regen field (not sure what it’s called I never played ranger) and a thief spamming cluster bombs on it can heal 8-12k hp(about 1.5k hp per cluster bomb as a area heal, so anyone close to the field gets healed) in about 5-7 seconds. Tack on some initiative regen traits and utilities and he can heal even more. Those numbers were observed by me as a thief who doesn’t use any healing attributes, either a zerk or a cond build doing this.
So in short a thief alone is a bad healer, but a thief who knows how to capitalize shortbows potential with a ranger is a awesome healer.
i have fresh 80 thief … played only as cond. dmg since i lvled that way and its rly fresh … but i heared something about venom sharing/leeching + pt regen on stealth
Shadow Refuge also allows for life steal on top of the small healing it does so it can help in the odd occasion.
but yeah thieves, specially by themselves, are not great at healing, all their support for teams come from other things such as debilitating, distracting or plain old killing rather than healing.
i will point here few AOE regenerations from thief
Shadow refuge – 4 seconds `~ 1700 heal
Shadow protector (Trait) 5 seconds regeneration for ally’s every times you stealth them
you can stealth them every 48 seconds with shadow refuge and every 32 seconds with blinding powder
ShortboW – cluster bomb – initiative cost -3 – blast finisher
http://wiki.guildwars2.com/wiki/Water_field – you can AOE heal your ally’s for 1400 5- 6 times in row, without any cooldown
with combo field smoke (black powder -thief pistol ) and Shadow protector (Trait) +blast finisher (thief shortbow) you can stealth your ally’s few times , they get regeneration each time.
(edited by Rayya.2591)