Switch Last Refuge/C-Defeat pops.

Switch Last Refuge/C-Defeat pops.

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Posted by: Lokheit.7943

Lokheit.7943

Sorry the title didn’t allow me to type something more intuitive.

This is an idea that I’ve seen posted as a response in some threads (credit doesn’t go to me) and I think it would be a good idea to make sure the devs see it:

Last Refuge should get Smoke Screen instead of Blinding Powder and Concealed Defeat should get Blinding Powder instead of Smoke Screen. Basically asking for a change of what each one pops (Concealed Defeat keeps the 20% recharge on Deception skills like current iteration).

Why you do this?

- Last Refuge is widely considered as a trait that hurts you (by applying revealed at the worst possible time, making you unable to stealth and survive, resulting in your death) more than it helps. This is the main reason it was removed from the “you get it even if you don’t want” section of traits.

If it poped a Smoke Screen instead, suddenly you have something you actually want when you’re under pressure: a way to stop pressure.

A barrier that bloks projectiles and blinds melee foes actually is really useful when you’re still alive but close to your death and it changes the tempo of the fight and allows you to take a breath.

- While I’m liking Concealed Defeat (mostly because of the Deceptions recharge synergizing with my long time build) and I consider the Smoke Screen useful, many players think it’s bad because it points your position, like a giant target saying “I’m downed finish me”.

If it’s changed to Blinding Powder, in this situation it’s not something that will hurt you (as it won’t force you into a revealed state while in combat), it applies an initial blind to whoever was bursting you and allows you to stealth 2 times during your downed state.

I think this simple switch between both traits instantly makes them sexy enough to compete with Shadow’s Embrace condition removal.

(edited by Lokheit.7943)

Switch Last Refuge/C-Defeat pops.

in Thief

Posted by: Tarkan.5609

Tarkan.5609

i am not sure about them being able to conpete with pre patch SE but if SE stays as it is currently these changes (which I and a lot of others have called for many times) thes would definitely be options, viable especially if your opponent isnt condition based

PvP, Teef & Engi