Target priority and downed players

Target priority and downed players

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Posted by: Lucky Shot.7650

Lucky Shot.7650

Hi everyone. Tonight I won my first outnumbered fight against 80s. Well, actually I won 3 fights, a 1vs2, a 1vs3 and a 1vs4 (these four were already heavily injured though).

I won those fights only because they never tried to rally a downed ally, so I could finish them off easily. When outnumbered, as soon as somebody tries to rally an ally I always lose. My biggest problem is that resurrecting an ally is faster than our stomp animation, assuming it is the first time it goes down, so by the time I end the animation the target is still back on his feet. Also, the amount of health recovered when being rallied is higher than the damage I can land on the downed target.

So my question is: how do you prioritize your attacks when fighting multiple enemies? Do you try to finish downed players or do you take advantage of the one trying to rally an ally to land a few free hits?

Target priority and downed players

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Posted by: oZii.2864

oZii.2864

Always down 1 then for for rally hero’s especially if you have cleave abilities like sword or aoe’s. Its easy pickings.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
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Target priority and downed players

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Posted by: Karolis.4261

Karolis.4261

When its 1 vs 2 S/D daze rotation on resser works very well, but if its more ppl you might get into trouble. Imo ressurecting speed is COMPLETALLY RIDICULOUS! Ability to ressurect completally dead players IN COMBAT even more.

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Target priority and downed players

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Posted by: Snickers.9570

Snickers.9570

If the player is on their 2nd down then go for the stomp. If it’s their first down you won’t beat the rez without quickness, so focus on bursting the rezzer.

Niffo
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