Team Player THIEF!
Thief has spammable stealth, poison on an auto attack, autos can easily hit over 10k (how many classes can do that?), fastest attack rate on autos (daggers) in the game, S/D spam 2 all day. What else do you need?
dont forget the short bow blast finisher for combo fields, i can combo field up my party in multiple situations to give us the heals, might, whatever they throw down.
Wu Táng Financial [Táng] – YB
Weren’t you on my blocklist?
Cannot spam Larcenous “all day” and only beneficial if it has boons to be ripped…
“spammable” stealth for just you and your allies in which case the old Stealth mechanic and the AI interacting towards it has changed alot…making that pointless unless your in team fights in wvw…
Poison on autoattack…thats not as beneficial as you think unless something like a mob heals/an invader in wvw/spvp is using heals as your autoattacking…its not beneficial to the team in the long run.
Autos? really…is that what we are supposed to do? Autoattack a mob?
“fastest attack rate with daggers” if thats the case go make a thread saying that thieves do more dps than warriors and im sure they’ll be “happy” to agree with you.
They pale in comparrison to any other class from what I am told and have been frustrated to see as fare as usefulness.
Thief has spammable stealth, poison on an auto attack, autos can easily hit over 10k (how many classes can do that?), fastest attack rate on autos (daggers) in the game, S/D spam 2 all day. What else do you need?
The spammable steath does little for team support, dumping the aggro on the thief’s teammates. It’s S/D 3 not 2. Quite a few classes can hit 10k in PvE. And THIS IS PVE. NOT PVP!
Also dagger are single target and do are useless when plowing through a horde of mobs.
Part-time Kittenposter
Thief has spammable stealth, poison on an auto attack, autos can easily hit over 10k (how many classes can do that?), fastest attack rate on autos (daggers) in the game, S/D spam 2 all day. What else do you need?
Which auto hits for over 10k? I’m missing something.
Thief has spammable stealth, poison on an auto attack, autos can easily hit over 10k (how many classes can do that?), fastest attack rate on autos (daggers) in the game, S/D spam 2 all day. What else do you need?
The spammable steath does little for team support, dumping the aggro on the thief’s teammates. It’s S/D 3 not 2. Quite a few classes can hit 10k in PvE. And THIS IS PVE. NOT PVP!
Also dagger are single target and do are useless when plowing through a horde of mobs.
Which brings up another point, if we get hit and a trait triggers than puts us in stealth, they DO get the aggro we had and a lot of players have complained about that.
Weakness is good for nullifying the damage but that’s about it…
Teamwise…not what I had in mind
Don’t know why I still use these forums anymore when I post…Not one single dev/moderator/ or whatever they are…STAFF…end up commenting and yet when I email them / pm directly they tell me to post on the forums as "It’s a great way to get player feedback and the staff look over them “often”…right…when pigs fly they haven’t flown in 250 years…in Cantha…
Cannot spam Larcenous “all day” and only beneficial if it has boons to be ripped…
Actually, s/d 2 is Infiltrator’s Strike, which is kind of really largely a pvp skill. It can be pretty handy at offering harassment for the other team .
Cannot spam Larcenous “all day” and only beneficial if it has boons to be ripped…
Actually, s/d 2 is Infiltrator’s Strike, which is kind of really largely a pvp skill. It can be pretty handy at offering harassment for the other team .
maybe so, the aftercast is kinda crappy, but as far as pve goes, hardly…
Stealth is awesome when downed or about to die. Spammable blinds help a lot with anything that’s not a champion or a boss. I would rate your “projectile protection” abilities at the 3rd or 4th spot right behind Guardian’s, Mesmer’s and maybe Elementalist’s. Shortbow offers the best blast finisher in the game. What do you need more?
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
thief has:
permablind
stealth ress
stealth
daggerstorm
DPS
smokescreen
Bypass defiant
Its infact the 3rd best class across the board.
His high level floor in pve paired with the loest skill floor in www makes people used to meet terrible thief players in pve and thuis to avoid the profession.
As you expect an higher skill level like fotm 40+/arah etc thief starts to get a demanded profession again.
The only thing he could ask for in pve is to be easier…but nothing else.
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.
Thief has spammable stealth, poison on an auto attack, autos can easily hit over 10k (how many classes can do that?), fastest attack rate on autos (daggers) in the game, S/D spam 2 all day. What else do you need?
Which auto hits for over 10k? I’m missing something.
Yeah, you missed the part where Backstab is on skill 1 so he considers it “auto-attack” This isn’t WoW people. Just because a skill isn’t Shift+Ctrl+F7+Mouse2, since you ran out of all other combinations, doesn’t make it an auto-attack.
In fact, any skill in GW2 can be made an auto-attack, it’s just that functionality is most effective on chain skills. Or you could be the thief that makes your Heartseeker auto-attack. Those are still pretty popular and nub-friendly.
As for the topic at hand, try sharing venoms…that’s extremely powerful. Oh and grab a pistol and get the Defiant stacks off of bosses will you? I’m sick and tired of having a class in the party that can easily remove those during combat but don’t because they’d rather take 2 daggers and dance around merrily applying a few stacks of bleeding.
BTW, Basilisk venom ignores Defiant. The only ability that does outside of water combat.
You’ve got to BUILD to help out. Bringing PvP to PvE doesn’t help. I change all my builds for PvE and PvP. Thieves are no special class and should get no special attention so as to not require different tools for different situations.
Shouldn’t Thieves be hitting the hardest spike wise/dps due to our LOW health pool and medium armor?
Using that logic, they wouldn’t be the highest spike. Elementalists have low health AND low armor. They’d be getting the highest spike. Thieves would still be underrated to you.
Armor and Health do not make an entire class. People who make RPGs are starting to figure that out, now its time for the players to follow suit. DAoC is back <— THAT way.
Shouldn’t Thieves be hitting the hardest spike wise/dps due to our LOW health pool and medium armor?
Using that logic, they wouldn’t be the highest spike. Elementalists have low health AND low armor. They’d be getting the highest spike. Thieves would still be underrated to you.
Armor and Health do not make an entire class. People who make RPGs are starting to figure that out, now its time for the players to follow suit. DAoC is back <— THAT way.
I’m sorry but the only time i see a demand for a thief is to stealth revive…the rest of the time is people KITTENING about how stealth draws aggro on the rest of the team…Underrated no….LACKING …yes