[Teef] State of Thief Notice

[Teef] State of Thief Notice

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Posted by: yolo swaggins.2570

yolo swaggins.2570

[Teef] complete their discussion on traits and skills yesterday. It took 11 hours to complete (holy crap lol). Right now the leader is writing up the results which will include reasoning behind whatever decisions they made. Once I receive the email, I will post it promptly on the forums for all of you to deliberate on. Personally, I am really excited to see what they’ve done.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

[Teef] State of Thief Notice

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Posted by: Jana.6831

Jana.6831

Me too actually, was only able to peek in for a few minutes – wish I’d been able to leave you guys some cookies.

[Teef] State of Thief Notice

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Posted by: Nephrite.6954

Nephrite.6954

Oh yeah! Another idea is place the old Feline Grace in GM or master trait to choose from. Maybe change the current Feline Grace to Power Of Inertia :p. They still didn’t give us the 10-20% extra promised heal for Withdraw. Get your cat straight A-Net. Potent Poison still makes me giggle once in a while.

[Teef] State of Thief Notice

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Posted by: NinjaEd.3946

NinjaEd.3946

Oh yeah! Another idea is place the old Feline Grace in GM or master trait to choose from. Maybe change the current Feline Grace to Power Of Inertia :p. They still didn’t give us the 10-20% extra promised heal for Withdraw. Get your cat straight A-Net. Potent Poison still makes me giggle once in a while.

I’ve been messing with potent poison. Only reason I see it working atm (hot join, little unranked) is because I know thief, not because the build offers a whole lot but the perma-poison uptime on groups is pretty helpful.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”