Temporary solo build help

Temporary solo build help

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Posted by: Deadnoz.7905

Deadnoz.7905

i used a boost on my theif, and i feel like i cant kill anything.

Does anyone have a temporary solo meguuma build that i can use? and a good way to use it?

Temporary solo build help

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Posted by: Taobella.6597

Taobella.6597

what gear does boost give ?

Temporary solo build help

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Posted by: saerni.2584

saerni.2584

Soldiers as I recall.

I would say that solo Maguuma in generally requires…some ability to do damage from range, or stay at range and jump in briefly to do damage.

I would chose either D/P or Staff for jumping in to do damage and P/P or P/D for ranged damage. You can do power or condi on D/P and P/D and P/P, so it depends on your personal playstyle which to choose.

Are you not doing enough damage? Or are you dying before you can kill things? Are you using Daredevil yet or just vanilla thief?

For vanilla: Try something like this: http://gw2skills.net/editor/?vZAQRAqa4al0MhSnYhTw3Jw/EH/ElPIminofWrQMsHzAoMB-T1BFABA8EAE4kAclSQDV/pk9HQS5Xa6H6MIAMCA+//byzjUAsqyC-w

Northern Shiverpeaks (NSP)
Thief (Daredevil)
Commandant of Pistol-Dagger and Apex Predator

(edited by saerni.2584)

Temporary solo build help

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Posted by: AliamRationem.5172

AliamRationem.5172

Unfortunately, they give you a set of survival gear with power/vitality/toughness on it with the 80 boost. The thinking is that this should give players the breathing room they need to learn the class after boosting straight to level 80. Sounds reasonable, no?

The trouble with this logic is that not all classes utilize a similar defensive strategy. Thief, in particular, is almost entirely based on active avoidance. The idea is that you have huge burst that allows you to take down enemies quickly, using evasion to get out of harm’s way.

A typical daredevil has endless evasion, which you don’t have yet. They also tend to use invigorating precision from the crit strikes line to give them enough healing while on offense to hang in just that little bit longer to finish off an enemy before having to evade out. But this is based on crit damage and your gear has no precision.

So I expect what you’re encountering as a result is that it takes far too long to kill an enemy and the survival stats are inadequate because you’re simply taking a lot more hits than you would as a daredevil, even if each hit deals less damage against a larger health pool. Further, you have insufficient healing because your best healing trait is based on criticals.

Pre-HoT a stealth build would have been a good answer as you can effectively get in close and burst without taking much damage, then disappear again as needed. In HoT there’s quite a bit of cleave going on, so you’d probably just get chewed up anyway and taking shadow arts would knock your damage down even further.

I’m not sure what to recommend here. I think the 80 boost leaves thief in a tough spot, gear-wise. It probably doesn’t allow you to play the class as intended.

The good news is that daredevil with berserker gear is a beautiful thing for solo HoT, in my experience. You kill faster, cover ground faster, and straight up avoid ridiculous amounts of damage. It’s fast, fun, and effective.

If you need help getting that elite spec unlocked, feel free to contact me in game.