(edited by Wolfbrand.6523)
The Big Thread of Trait Sugg/Ideas!
I’ll help out here, since people completely ignored my thread on this topic.
Hemorrhage: Deadly Arts, 20 points. Application of a bleed effect has a 30% chance of weakening and crippling the target for 2.5 seconds.
Bullet Time: Acrobatics, 10 points. Landing a critical hit with a pistol-based ability regenerates 1/5 of your endurance bar.
Raid: Deadly Arts, 30 points: Using body shot or Vital shot triggers a state on the thief that prevents weapon swaps and usage of any non-pistol based ability, but grants stability, swiftness, and 50% faster activation on all attacks for 5 seconds.
Duelist: Acrobatics, 10 points: 5% increased damage with sword-based abilities. Grants a 30% chance to block any incoming melee-range attack, a 15% chance to block any incoming ranged attack.
Edge Counter: Shadow Arts, 20 points: If the thief is crowd-controlled while using an ability, he will immediately break the stun and counterattack with his current stealth-breaker ability. 60 second cooldown.
they just need to majorly buff pistol traits
I just want a +33% bleed duration like every other class has for the most part.
I’ll help out here, since people completely ignored my thread on this topic.
Hemorrhage: Deadly Arts, 20 points. Application of a bleed effect has a 30% chance of weakening and crippling the target for 2.5 seconds.
Bullet Time: Acrobatics, 10 points. Landing a critical hit with a pistol-based ability regenerates 1/5 of your endurance bar.
Raid: Deadly Arts, 30 points: Using body shot or Vital shot triggers a state on the thief that prevents weapon swaps and usage of any non-pistol based ability, but grants stability, swiftness, and 50% faster activation on all attacks for 5 seconds.
Duelist: Acrobatics, 10 points: 5% increased damage with sword-based abilities. Grants a 30% chance to block any incoming melee-range attack, a 15% chance to block any incoming ranged attack.
Edge Counter: Shadow Arts, 20 points: If the thief is crowd-controlled while using an ability, he will immediately break the stun and counterattack with his current stealth-breaker ability. 60 second cooldown.
I love these ideas. That’s the kind of love P/P needs!