"The Blenomous" (Burst/condition dmg?)

"The Blenomous" (Burst/condition dmg?)

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Posted by: Amadeus.7980

Amadeus.7980

Hi guys!

I made a video for you on how I think the “Blenomous” build should work!

Hope you guys enjoy it and please leave some feedback on how to improve it!

Also make sure to subscribe to my youtube channel for more builds and tips!

The build is in an early stage and I’m here to discuss how to improve it! I would like to find a hybrid between fast burst (quickness) and with high condition damage!

(edited by Amadeus.7980)

"The Blenomous" (Burst/condition dmg?)

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Posted by: Amadeus.7980

Amadeus.7980

Haha, thanks for the response! I know that my build lack here and there and that’s mainly why I posted it here! Maybe I wasn’t clear enough but the “please leave some feedback” is more like a shout for help. I made a video of it because I found it more fun than to write everything down

IMO I do like my traits even though I don’t have anything in tough/vit, but I was kind of hoping to get help with that part. Either runes or the trinket maybe.

Thanks again!

"The Blenomous" (Burst/condition dmg?)

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Posted by: TakaEagle.9486

TakaEagle.9486

Your traits are like an undecided teenager girl on her period — all over the place.

Couldn’t have been said better. Really, you know a condition build will be terrible when you’re taking 6 divinity runes or when you’re taking 4 trait lines as a thief.

Nice try though.

S H U N P O [TS]
Sea Of Sorrows Commander

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Posted by: Zacchary.6183

Zacchary.6183

Your traits are like an undecided teenager girl on her period — all over the place.

Couldn’t have been said better. Really, you know a condition build will be terrible when you’re taking 6 divinity runes or when you’re taking 4 trait lines as a thief.

Nice try though.

You calling my p/d d/d 25/0/10/10/25 terrible? :C

"The Blenomous" (Burst/condition dmg?)

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Posted by: Amadeus.7980

Amadeus.7980

Your traits are like an undecided teenager girl on her period — all over the place.

Couldn’t have been said better. Really, you know a condition build will be terrible when you’re taking 6 divinity runes or when you’re taking 4 trait lines as a thief.

Nice try though.

In my defense, I am suggesting the infiltration/Orrian one aswell.
And again, this thread is to get help with the build! ^^

"The Blenomous" (Burst/condition dmg?)

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

I don’t think it’s possible to do what you’re wanting to do well in sPvP. Maybe in WvW where there is more opportunities for stats.

This is what I came up with.

http://gw2skills.net/editor/?fYAQRAoY4YlYm6OXay3E+5Ey2jeqCJKuCGV3DuyqqKA-TwAgyCpI2StlbLzWytsbN6Y1xugZBA

HK allows backstab to be 100% crit which required for guaranteed burst.

Your crit is low but your primary damage is conditions until you need that backstab.

Armor is a little low but hopefully stealth, death blossom, Roll for Initiative or Shadowstep, and Withdraw’s evade will help reduce damage there.

High life which never hurts. This is your only defense vs conditions minus Shadowstep.

Your initiative regen is good in this build allowing you multiple ways to keep death blossoming.
1. Infil’s Signet (1 initiative every 10 seconds) (Swapped for Shadow Trap which can line up your backstab finisher or get quick access to 10 stacks of might and fury for more condition dmg).
2. Roll of Initiative (6 initiative on activation every 60 seconds) (can be swapped for Shadow Step).
3. Opportunist (Crits have 20% chance to restore 1 initiative)
4. Infusion of Shadow (Gain 2 initiative when going stealth)
5. Quick Recovery (2 initiative every 10 seconds)
6. Quick Pockets ( 3 initiative every 10 seconds)

Really with all this initiative, it allows room for adjustment on traits/utilities. Such as removing Quick Recovery for Pain Response or Shadowstep instead of RoI. But with as much initiative you’re going to be pumping out for death blossom and CnD + Backstab I wanted initiative to not be a problem.

Another idea was taking the 10 out of SA and going trickery for Uncatchable.

EDIT: Fine tuning build...

Conclusion: Tested the build a bit and it sucks. There is no way to effectively spec condition and burst damage without being bad in both or not having sustainability.

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

(edited by ArtemisEntreri.4138)

"The Blenomous" (Burst/condition dmg?)

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Posted by: Amadeus.7980

Amadeus.7980

Thank you for your feedback and your tips! They cleared a lot of things up reguarding what to think on while making a condition damage build

"The Blenomous" (Burst/condition dmg?)

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Posted by: Scribbles.3974

Scribbles.3974

i dont know about you, but i dont really like daggers as condi, except the oh dagger, cause it pairs nicely with things for the cripple so you can zone your opponent into using his/her dodges, i find most times in wvw when i get the cnd off, they dodge my auto attack out of stealth, i dont really care that much, cause i just use it for the bleeds, and plus its a dodge they just wasted not on my cnd, the build im using now is 5/0/30/20/15 5 into the power tree just for that extra poison on stealing, which is actually a pretty nice poison.

Dark Lotusblossom – 80 Thief
Bedroom Knights. [Sock]
Sea of Sorrows

"The Blenomous" (Burst/condition dmg?)

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Posted by: ArtemisEntreri.4138

ArtemisEntreri.4138

It might be doable in WvW since we can get better gear but no go for spvp. Sorry.

Guardian / Warrior / Thief / Necromancer
Black Gate – Immortals of the Mist [IoM]

"The Blenomous" (Burst/condition dmg?)

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Posted by: Amadeus.7980

Amadeus.7980

Yeah, that poison is really nice!
Thanks!