The Problem with Thief Players

The Problem with Thief Players

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Posted by: Ruggan.4102

Ruggan.4102

No, it isn’t what the trollers that come to these forums think… the issue with thief players is: When ANET does stupid stuff like this dec 10 “balance” patch, we simply reroll into another class and continue to play.

Now, I know the game cost a bundle to get in the first place, and I know a good deal of us have money tied up in gems ect ect…. but if ANET does not see a drop off in players, and thus a drop off in revenue from gem store stuff… well, there isn’t going to be any progress. Do you think they care what character the gem store stuff is being bought for? No, they only care that you spent 10, 20, 30+ bucks to get the gems so you can buy the stuff.

So, my fellow thieves… lets do what thieves do, cut the purse strings so to speak. Don’t reroll another toon… don’t buy gems and gem store stuff, and stand united against the ignorance of the devs. Oh, I know this will be deleted but it will be up long enough I hope.

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Posted by: Mirror Owl.7204

Mirror Owl.7204

I hate to have to +1 this.

I’d already decided I’m not spending any more money on gems until the dev teams start exhibiting some sense. I know their jobs are hard, so I’m not trying to QQ unduly.

It’s just that my S/D WvW build got utterly demolished for no apparent reason. I mean just shooting from the hip, but probably what, like 5-10% of thieves in WvW played Sword, even on a generous estimate? It was so obviously not OP that I can’t justify paying money to the company that thinks it was. The irony is the $20 I spent on gems to buy the Dreamthistle sword skin. Man, feels pretty bad.

Ehmry
[SM] Storm Machine guild leader

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

My purchases from the Gem store has nothing to do with profession I play. If they made a store item worth buying, I’d buy it, if not, then I won’t.

If I get caught up with the emotions towards the changes on my Thief, then I’m only punishing myself for not expanding my collection slots from 250 to 1000.

I believe that playing other profession speaks volume on how dissatisfied the players are because they can see the shift of players playing certain profession. They will see in their report that due to the update they made, the players are no longer playing their Thieves other than using them as miners — like I do.

Refusing to purchase from the Gem is a good message, but if you want the message to be loud and clear, the Gem store is not the solution because ArenaNet will never know the difference.

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Posted by: aLovedhater.4096

aLovedhater.4096

don’t name call, apparently saying ‘stupid’ negatively towards someone gets your comment instantly removed. lol… idk why that isn’t happening here. maybe i’m the stupid one

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

This would work, if the majority of the player base played thief. As it is, I don’t think enough people play thief for an embargo to make a difference to their income. At least, according to the one year on stats they published (google it).

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Posted by: Travlane.5948

Travlane.5948

This would work, if the majority of the player base played thief. As it is, I don’t think enough people play thief for an embargo to make a difference to their income. At least, according to the one year on stats they published (google it).

i dont think those stats are accurate. they didnt give a baseline how they got them. i bet they are WAY off.

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

This would work, if the majority of the player base played thief. As it is, I don’t think enough people play thief for an embargo to make a difference to their income. At least, according to the one year on stats they published (google it).

i dont think those stats are accurate. they didnt give a baseline how they got them. i bet they are WAY off.

They almost certainly are lol. I think they simply counted the number of each profession across all accounts then worked out a percentage, so accounts that have a lv4 thief that has only been played an hour since launch will still have been counted towards the thief total.

Stats are wonderful things. Did you know that 90% of all road accidents involving a pedestrian happen on the pavement? So logically, to reduce the risk of being run over, pedestrians should walk in the road. (Some people I know from college genuinely could not find fault with this argument. The world is a scary place :P )

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Posted by: Travlane.5948

Travlane.5948

This would work, if the majority of the player base played thief. As it is, I don’t think enough people play thief for an embargo to make a difference to their income. At least, according to the one year on stats they published (google it).

i dont think those stats are accurate. they didnt give a baseline how they got them. i bet they are WAY off.

They almost certainly are lol. I think they simply counted the number of each profession across all accounts then worked out a percentage, so accounts that have a lv4 thief that has only been played an hour since launch will still have been counted towards the thief total.

Stats are wonderful things. Did you know that 90% of all road accidents involving a pedestrian happen on the pavement? So logically, to reduce the risk of being run over, pedestrians should walk in the road. (Some people I know from college genuinely could not find fault with this argument. The world is a scary place :P )

eeeeeeeeexactly. theres no way 13 % of people are considered “thief” class. im guessing much less. prolly 5-6%. many people HAVE a thief. but not play it mostly or even half.

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Posted by: TehHobNob.4687

TehHobNob.4687

I have one level 80. My thief. Played since launch and its been great. Love the play style. Today I rolled a necro for the first time. I didn’t know this game could be this easy. I don’t have to worry about positioning. I just manage conditions and buffs and that’s pretty much it. Having a ton of fun but it just seems like much more concentration is needed to play a thief which is disheartening

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Posted by: vincecontix.1264

vincecontix.1264

The thing is though the apart from the cast time on sword the patch wasn’t so bad. Unfortunately sword thief players are in the minority as it take more skill using S/X specs than other existing thief build. So majority of thief players won’t even care about this nerf.

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
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Posted by: Jaradon.2756

Jaradon.2756

I have one level 80. My thief. Played since launch and its been great. Love the play style. Today I rolled a necro for the first time. I didn’t know this game could be this easy. I don’t have to worry about positioning. I just manage conditions and buffs and that’s pretty much it. Having a ton of fun but it just seems like much more concentration is needed to play a thief which is disheartening

Problem with thief is that i does not reward the player enough. Compared to the ammount of skill and time you have to invest to this class, compared to many others, it just falls flat compared to the rewards that other classes give to players.

What im trying to say is that what ever thief does, other classes just do it better and far more easier than thief, with far better survivability.

I poured about 400H in to my thief and started rolling other characters. They are not as sexy classes but they are far less infuriating.

(edited by Jaradon.2756)

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Posted by: kyubi.3620

kyubi.3620

this is why i play all class and not just thief… that way ill never be sorry if my ’’main’’ gets his build totaly nerfed, ill just reload it when he as a new interesting update i can make something off.

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Posted by: Elxdark.9702

Elxdark.9702

I don’t want to be offensive or a kitten but only bad players reroll into another class, because they feel their main class is “bad” or it is not good anymore.

Good players can adapt to anything, bad ones can only whine.

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Posted by: DakSevkla.3278

DakSevkla.3278

I really only enjoy Thief. Managing Initiative, the ability to shadowstep around, stealth, big crits. I really enjoy this play style. I’ve made a few alts, but none of them have interested me. I’m a Thief, always will be. I can’t wait to see what the next patch brings that I have to adapt to.

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Posted by: Elxdark.9702

Elxdark.9702

I really only enjoy Thief. Managing Initiative, the ability to shadowstep around, stealth, big crits. I really enjoy this play style. I’ve made a few alts, but none of them have interested me. I’m a Thief, always will be. I can’t wait to see what the next patch brings that I have to adapt to.

I wish all thieves were a bit more like you.

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Posted by: DakSevkla.3278

DakSevkla.3278

I really only enjoy Thief. Managing Initiative, the ability to shadowstep around, stealth, big crits. I really enjoy this play style. I’ve made a few alts, but none of them have interested me. I’m a Thief, always will be. I can’t wait to see what the next patch brings that I have to adapt to.

I wish all thieves were a bit more like you.

Me too, these forums just make me sad every day

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Posted by: Highlie.7641

Highlie.7641

The thing is though the apart from the cast time on sword the patch wasn’t so bad. Unfortunately sword thief players are in the minority as it take more skill using S/X specs than other existing thief build. So majority of thief players won’t even care about this nerf.

+1, this man speaks truth.

A.net made it out like every thief playing in pvp was a s/d thief, for the last week ive been doing pvp can you guess how many other s/d thiefs i ran into….. 1 (2 if you count myself)

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Stats are wonderful things. Did you know that 90% of all road accidents involving a pedestrian happen on the pavement? So logically, to reduce the risk of being run over, pedestrians should walk in the road. (Some people I know from college genuinely could not find fault with this argument. The world is a scary place :P )

lol, that’s like saying that 100% of divorce cases are caused by marriage.

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Posted by: Mirror Owl.7204

Mirror Owl.7204

The thing is though the apart from the cast time on sword the patch wasn’t so bad. Unfortunately sword thief players are in the minority as it take more skill using S/X specs than other existing thief build. So majority of thief players won’t even care about this nerf.

I agree with you and I should clarify my stance.

By and large, I applaud this patch. D/P permastealth needed a nerf, and A-net made some bold moves that should do the trick.

I don’t have any major beefs with anything else in the patch except the Sword nerf! Why the heck!

Ehmry
[SM] Storm Machine guild leader

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Posted by: Excalibur.9748

Excalibur.9748

I don’t want to be offensive or a kitten but only bad players reroll into another class, because they feel their main class is “bad” or it is not good anymore.

Good players can adapt to anything, bad ones can only whine.

rerolling another class is a form of adaptation. good players adapt by rerolling another class, bad players get rolled.

All is vain.

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Posted by: caveman.5840

caveman.5840

well i know i was going for ascend armor for my thief . and would have bought gems to help get that . but there is no reason for me to get ascend armor for a class i no longer want to play … and just the same i was going to get the bolt but y would i ever do that if the sword sucks for the thief ! lol i kept telling my self maybe it won’t be that bad … lol i don’t want to play a support thief ! we where never meant to play support ! thats y we got that new lame venom healing skill so we can be a support class lol really . i mean REALLY i am going to be taking a break from this game i did not get all this ascend gear just to watch my class go down the drain and become a support class i would be a guard if i wanted to play support !

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Posted by: SoLeciTO.3490

SoLeciTO.3490

You know i don’t even play much S/D, probably i do more S/P, but i find also that this cast time nerf is . . . well a !@#$%.

S/D was not even that good even before 10 dec.

Anet would you return the 2 boon steal at least?

Or at least an explanation of why you think this was a good idea? maybe we do not see the whole picture?

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Posted by: Barfoi.9537

Barfoi.9537

Don’t reroll another toon… don’t buy gems and gem store stuff, and stand united against the ignorance of the devs.

Hmm? I’ve only seen “buffs” for my P/P in the last several months. No complaints here. The BP/HS thieves might have complaints now, however, but ANet was only sending the trolls back under their bridge. :-)

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

I really only enjoy Thief. Managing Initiative, the ability to shadowstep around, stealth, big crits. I really enjoy this play style. I’ve made a few alts, but none of them have interested me. I’m a Thief, always will be. I can’t wait to see what the next patch brings that I have to adapt to.

I wish all thieves were a bit more like you.

I’m in the same boat, it’s an in joke in my guild that my alts have shorter lifespans than people wearing red shirts in star trek. Thief is what I enjoy, other classes just don’t fit right.

Stats are wonderful things. Did you know that 90% of all road accidents involving a pedestrian happen on the pavement? So logically, to reduce the risk of being run over, pedestrians should walk in the road. (Some people I know from college genuinely could not find fault with this argument. The world is a scary place :P )

lol, that’s like saying that 100% of divorce cases are caused by marriage.

Iknowright!?! xD

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Posted by: knyy.6427

knyy.6427

i am a fellow thief player and i LOVE the changes made. it was the right way to nerf permastealth + infiltrators return as they were OP like hell. now dont come with other professions and their OP stuff, that has no place here. everything which is OP has to go away.

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Posted by: caveman.5840

caveman.5840

I don’t want to be offensive or a kitten but only bad players reroll into another class, because they feel their main class is “bad” or it is not good anymore.

Good players can adapt to anything, bad ones can only whine.

rerolling another class is a form of adaptation. good players adapt by rerolling another class, bad players get rolled.

ya but what about ALL the TIME u put in to that character !!!!!! in pvp thats fine but in the normal game its not like i got all this ascended gear in a day !!!!! lol what a pain

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Posted by: Excalibur.9748

Excalibur.9748

Stats are wonderful things. Did you know that 90% of all road accidents involving a pedestrian happen on the pavement? So logically, to reduce the risk of being run over, pedestrians should walk in the road. (Some people I know from college genuinely could not find fault with this argument. The world is a scary place :P )

Don’t they know that correlation doesn’t imply causation? It’s a typical logical fallacy.

All is vain.

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Posted by: caveman.5840

caveman.5840

i am a fellow thief player and i LOVE the changes made. it was the right way to nerf permastealth + infiltrators return as they were OP like hell. now dont come with other professions and their OP stuff, that has no place here. everything which is OP has to go away.

lol i think all classes should be able to have a outnumbered fight just like the war or mesmer or what ever . but just because we r able to jump in a fight and help finish off that persons rampage dos not mean we should be forced to be a finisher/ support class lol

(edited by caveman.5840)

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Posted by: knyy.6427

knyy.6427

i am a fellow thief player and i LOVE the changes made. it was the right way to nerf permastealth + infiltrators return as they were OP like hell. now dont come with other professions and their OP stuff, that has no place here. everything which is OP has to go away.

lol i think all classes should be able to have a outnumbered fight just like the war or mesmer or what ever . but just because we r able to jump in a fight and help finish off that persons rampage dos not mean we should be forced to be a finisher/ support class lol

i dont know what you are talking about. permastealth is just bad and everyone knows it. infiltrators return is a “stunbreak” without cd, so cc immunity. b r o k e n – and therefore removed!

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Posted by: caveman.5840

caveman.5840

i can live with the perma stealth . it is the infiltrators strike that matters …. we can get smashed to death in 3 hits !thats where this nerf is getting pushed to far. don’t get me wrong i will miss the stealth but that was op… not everything else u r striping our class down to nothing

(edited by caveman.5840)

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

i am a fellow thief player and i LOVE the changes made. it was the right way to nerf permastealth + infiltrators return as they were OP like hell. now dont come with other professions and their OP stuff, that has no place here. everything which is OP has to go away.

lol i think all classes should be able to have a outnumbered fight just like the war or mesmer or what ever . but just because we r able to jump in a fight and help finish off that persons rampage dos not mean we should be forced to be a finisher/ support class lol

i dont know what you are talking about. permastealth is just bad and everyone knows it. infiltrators return is a “stunbreak” without cd, so cc immunity. b r o k e n – and therefore removed!

I would have less of a problem with the IR nerf if the mesmer’s staff 2 was also nerfed. It has pretty much the same functionality, why nerf one for allowing you to “escape” stuns when you leave the other untouched? Either leave both or nerf both. Preferably leave them :P

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Posted by: SoulSin.5682

SoulSin.5682

Actually I believe that peopel that quit some class to play another are right.

As far as Statistics goes, the fact that the active population is playing a specific class more than others is a easy way to detect balance problems.

Necro were the least played class in the game before it became Top Tier.
Elementarist and Thief were some of the most played class in their own Golden Days.

The day thiefs become on of the least played Classes in the game (we are like, 4th~5th place now) maybe we will start getting some decent attention.

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Posted by: PopeUrban.2578

PopeUrban.2578

i am a fellow thief player and i LOVE the changes made. it was the right way to nerf permastealth + infiltrators return as they were OP like hell. now dont come with other professions and their OP stuff, that has no place here. everything which is OP has to go away.

lol i think all classes should be able to have a outnumbered fight just like the war or mesmer or what ever . but just because we r able to jump in a fight and help finish off that persons rampage dos not mean we should be forced to be a finisher/ support class lol

i dont know what you are talking about. permastealth is just bad and everyone knows it. infiltrators return is a “stunbreak” without cd, so cc immunity. b r o k e n – and therefore removed!

I would have less of a problem with the IR nerf if the mesmer’s staff 2 was also nerfed. It has pretty much the same functionality, why nerf one for allowing you to “escape” stuns when you leave the other untouched? Either leave both or nerf both. Preferably leave them :P

Because one mesmer can yell four times as loud!

Clones are great for picketing.

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Posted by: Seven Dreamsong.9802

Seven Dreamsong.9802

if only anet would actually listen and continue on with the pve-pvp skill split already, a lot of these balancing issues would be lessened. much less headaches for them in the long run like they were forced to do in gw1

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Posted by: LoneWolfie.1852

LoneWolfie.1852

Even if the entire thief population banishes, I doubt anet will do anything about it. Probably heave a sigh of relief, even….

I think everyone should know by now the balance team doesn’t know anything about the thief profession. They repeatedly showed erroneous knowledge about stuff, including stomping by sword ‘2’, mistaking initiative “improvement” from stealth, and other misc information.

They refused to discuss with us any further when we pointed out their changes were terrible. Not a single dev response, typical.

(edited by LoneWolfie.1852)

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Posted by: Cynz.9437

Cynz.9437

Even if the entire thief population banishes, I doubt anet will do anything about it. Probably heave a sigh of relief, even….

I think everyone should know by now the balance team doesn’t know anything about the thief profession. They repeatedly showed erroneous knowledge about stuff, including stomping by sword ‘2’, mistaking initiative “improvement” from stealth, and other misc information.

They refused to discuss with us any further when we pointed out their changes were terrible. Not a single dev response, typical.

i don’t think they are not interested in the class, more like they are trying to promote venoms so hard that other builds have to suffer for it

despite that i am still rather puzzled by their choices

but then again, yesterday i ended up with dev on same team in yoloq and he yelled at us that we really better to defend points (implying we didn’t) despite the fact that we were 4v5ing and our lord was being attacked…-_-

All is Vain~
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Posted by: J Night.3468

J Night.3468

my thief is my main.. and even though i enjoy using my warrior and elementalist a lot.. i still have so much fun with my thief. i’ve never felt the need to stop using him through all these patches and i don’t see why people always whine about the tiniest little changes that actually make sense. take larcenous strike for example. it’s one of my favorite skills in the game (lol dredge fractals, perma prot/swift). even though they nerfed it, i still use it a lot and i feel like it’s more balanced now that it steals only one boon instead of two. its ridiculous to think of rerolling another class coz of something like that. as for stealth…. i barely use it. shadow refuge is never on my skill bar unless my party members ask me to use it. ofc, i’m talking about pve. in wvw, sure i use stealth.. but i don’t care about not having perma stealth or whatever coz that’s just stupid. shadow return? the 0.25 sec cast time is barely noticeable.

Embrace the darkness..

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Posted by: Sirlath.1672

Sirlath.1672

And remember, my brothers, nothing is true, everything is permitted.

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Posted by: Dahkeus.8243

Dahkeus.8243

Thief class is still fine for me. No need to reroll here. =P