The True Thief Mechanic
So you’re suggesting stealing 4 items and using them similar to a sub-skill bar?
steal doesnt break stun by the way.
I think he’s suggesting something like F1 is your steal ability, but instead of the stolen item replacing F1 it takes up your F2 slot. If you steal again without using the F2 ability the new stolen item takes up your F3 slot and so on. This way you can use steal again without having to use the stolen item first and you gather a selection of items to use as needed.
Thats way to OP, lets nerf its concept before we develop it.
Seriously, it sounds like a great idea…… but, nobody really complained about clusterbomb range and it got adjusted, imagine how bad they would rip it apart even if it got implemented.
Remember, if it works, break it, if its broke, break it somemore and them glue it back together and paint it with food coloring.
Initiative is a special mechanic too, therefore we have 2, not 1~
Not counting the Dual Weapon (nr3) Skill.