These Thief Nerfs Need To Happen

These Thief Nerfs Need To Happen

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Posted by: Cobrakon.3108

Cobrakon.3108

Anet, please nerf thief’s decapping/capping and map roaming abilities. That way this cant be used as a terrible excuse for playing the class. All we ask for is a fair shake against other classes.

So lets nerf thieves in this way because true thieves at heart don’t play the class to decap and +1.

Sorry but pvp isn’t using shortbow 5. Everybody wants to test their abilities against other classes in a fair and reasonably balanced manner.

This criticism I believe is constructive and I am serious. If you take down this post, then I have to assume that you fear the content in it. Not because of disrespect or being rude, but because of some other intent, perhaps to silence those who simply want a reasonably balanced game.

Thankyou

(edited by Cobrakon.3108)

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Posted by: PopeUrban.2578

PopeUrban.2578

Easy way to balance the thief’s mobility so we can get a fair shake:

Increase SB5 init cost to 10, and add a heavy AOE daze to it.

Now it’s worth 10, but it isn’t really spammable for mobility.

Now we can balance stuff around thieves actually fighting people.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
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https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: BFMV.3198

BFMV.3198

Go away noobs. Thief mobility is all we got left we are so sub par at the moment. Infiltrators arrow has been the way it is, untouched for 3 years. If it has been here that long it is fine.

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Posted by: Shogun.7401

Shogun.7401

What did I just read? Because of suckers like this thief class in a horrible situation.If you don’t have a thief class please don’t post here for nerfs because you know nothing.

Dev’s,

Please don’t listen to noobs like this.

(edited by Shogun.7401)

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Posted by: Cobrakon.3108

Cobrakon.3108

I’ve mained thief since the beginning. In fact, 3 of my 5 slots are thieves and I haved leveled two of them to 80. You obviously don’t understand. What I am getting at is decapping and +1-ing is not a legitimate reason to play a class in pvp. Why would you want to hold onto something that has been anets excuse to make thief weak in 1v1?
Something as crazy as nerfing decapping/mobility might finally help anet wake up to the reality that thief is in a bad spot. Perhaps they see people still using thief because of capping/decapping and mobility and think everything is fine as long as some are using thief. I never bought the game to play capping wars. Actually, you cant even call it war, its mostly running from point a to b and if its contested run or +1. I bought the game to be a ninja and kick butt.

(edited by Cobrakon.3108)

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

They already fixed this in HoT. Nothing to see here.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
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