“A wise man once said something. No one paid attention.”
Thief Bunker Build
“A wise man once said something. No one paid attention.”
Bumping this because of my selfish desire to gather knowledge.
Edit: Woops, forgot to mention that this build was made in SPvP.
2nd Edit: Also forgot to mention that I was using the Soldier’s Amulet, with a Solder’s Jewel.
“A wise man once said something. No one paid attention.”
(edited by Pentalic.5409)
Thief Bunker… that sounds so bad…
Tested the build extensively tonight. Very please with what it brings to the table in 1v1’s. Had a 10 minute session with another good thief, neither of us could get the kill. Also held a capture point for a good 5 minutes while a necro and warrior tried to cap it.
“A wise man once said something. No one paid attention.”
It can’t hold a point seeing as it relies on stealth heavily to survive, therefore it’s absolutely useless as a “bunker”. If you were thinking of going somewhere around the line of cantrip eles and indefinitely contesting far point, it’s not going to work either, seeing as the enemy will slowly cap the point under you as you stealth yourself to survive, so no “far bunker” either. You cannot survive focus fire, cannot hold a point and your damage is suffering because of the trait choices, so no burst damage either. You threw away shortbow, so you lack in any sort of mobility, and the choice of soldier’s amulet implies you have no reliable sort of HP sustain (as it lacks healing power), so if the enemy catches you, you will die regardless of those tanky stats.
This build might work in hotjoin, if your purpose is just to “survive”, but I wouldn’t even try it in tournaments. If you want a tanky build that has actually proven to work (even if only against opponents of lower skill level), try the 0/0/30/30/10 d/d signet of malice bleed caltrops build, or get a dps friend (warrior for example) and run venom share build with him.
Don’t take this too harshly please, I am just trying to save you from wasting your time learning to play a build, that isn’t going to work in the end.
[S]illy [L]ittle [U]gly [T]rolls – our little dungeon forum community
“My mind has left, my body follows”
The thing with stealth builds is that they’re not good as bunkers, in stealth = losing point. That’s pretty much why thieves end up being the roamer in PvP matches. I’ve tested out a S/P 0/0/10/30/30 build lately, focusing on heavy initiative and health regeneration combined with dodges and blinds to infinity. Works great so far at holding points! The key to win is to hold a point, right? So it would be stupid for a bunker to rely on stealth to survive.
I will probably finish the build in a few days and post it in the forums when it’s ready ^^