Thief ES idea: The Stalker

Thief ES idea: The Stalker

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Posted by: thunderfall.8095

thunderfall.8095

https://docs.google.com/document/d/1PjZ51EAe-AnBGPwRcdrELrDafuyajB1VVK6EGv_zPGQ/edit?usp=drive_web

It is quite long, so I posted it as a link. If you have any suggestions, comment and I will edit.

Mesmers be like: I reject your reality and substitute my own. – compliments to Mythbusters
Plot Twist: Elder Dragons are massive robots created by the Black Lion Trading Company.
Think of the money they make off weapons and armor…

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Posted by: Taobella.6597

Taobella.6597

sounds neat xD

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Posted by: thunderfall.8095

thunderfall.8095

Thanks!
/15 charrs saying 15 chars is too much

Mesmers be like: I reject your reality and substitute my own. – compliments to Mythbusters
Plot Twist: Elder Dragons are massive robots created by the Black Lion Trading Company.
Think of the money they make off weapons and armor…

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Posted by: Fernshade.9016

Fernshade.9016

You’ve got some interesting ideas, and I like the idea of glyphs and a long bow. (side note: this reminds me a lot of the Thief video games, did you take inspiration from there?) Would glyphs function like signets? That seems to be the way they are described. One thing that throws up lots of red flags is the hidden buff. I’m not entirely sure what the purpose is. It would allow for a spammed attack such as pistol whip, or unload, without breaking stealth? If something like that were implemented the public outcry would break these forums indefinitely. Overall I think it there are some good ideas but it would ultimately make the thief too powerful, and I think we all wan to avoid unnecessary power creep.

Ehmry Bay | Omg Brb Icecream Truck [ICEE]

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Posted by: DeceiverX.8361

DeceiverX.8361

Neat to see some others put out more formal ideas. That said, it has some pretty substantial problems :\

It looks absolutely ridiculously OP. Hidden is way too strong as a mechanic, especially if buffing stealth attack skills.

While Glyphs and longbow are neat (and I was an advocate for longbow on thief for years), I can’t agree with pretty much any implementation suggested.

The 1200 range increment isn’t a problem. Ranged burst from stealth in general is. Get rid of the stealth and there can be plenty of powerful and unique abilities on a ranged weapon for the thief. It’s just absolutely not allowed to burst at all costs.

D/P condi trapper is already bad enough as it is. We shouldn’t be encouraging this kind of play even more.

Not removing stealth while attacking from hidden and not losing hidden while using non-sneak attacks would just pretty much yield D/P SA playing nothing but Shadow Shot spam and stealth stacking that would do more damage than 50% HS and apply debuffs and mobility. You put a signature GM trait from Crit strikes on a Glyph. There’s a lot in this, that while fresh, doesn’t mesh nicely at all with the existing content in GW2.

What I got out of this idea was the prospect of absolutely astronomical damage at next to no risk while further remaining stealthed almost indefinitely. Daredevil is too safe as it is. We don’t need another idea that would make the thief pretty much invincible, particularly since this concept buffs D/P so much more than every other set.

(edited by DeceiverX.8361)

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Posted by: thunderfall.8095

thunderfall.8095

I believe you misinterpreted the hidden buff. It would not prevent you from losing stealth. It would just function as a buff that replaces your auto attack with your sneak attack. You are still perfectly visible while you have hidden, and can be targeted.

Mesmers be like: I reject your reality and substitute my own. – compliments to Mythbusters
Plot Twist: Elder Dragons are massive robots created by the Black Lion Trading Company.
Think of the money they make off weapons and armor…

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Posted by: thunderfall.8095

thunderfall.8095

The glyphs would function like the ranger’s glyphs. If you don’t have stealth or hidden, it has one effect. If you are stealthed or hidden, it has a different effect.

Mesmers be like: I reject your reality and substitute my own. – compliments to Mythbusters
Plot Twist: Elder Dragons are massive robots created by the Black Lion Trading Company.
Think of the money they make off weapons and armor…

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Posted by: DeceiverX.8361

DeceiverX.8361

I believe you misinterpreted the hidden buff. It would not prevent you from losing stealth. It would just function as a buff that replaces your auto attack with your sneak attack. You are still perfectly visible while you have hidden, and can be targeted.

I see. The way you have it worded suggests that you simply don’t lose stealth when making attacks.

Unfortunately with the ICD for stealth attacks I don’t know of a reason as to why anyone would want it, either :\ AA chains do more damage more consistently.

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Posted by: Fernshade.9016

Fernshade.9016

Thanks for the clarifications. Outside of mainhand pistol I can’t really think of a stealth skill I would want to replace the auto attack, especially with the cool down they added. The stealth attacks are great for 1 shot bursts, or setup for bursts, but then I want my auto attack back to get more damage in. I suppose there is something to be said for the heartseeker backstab combos that would be possible, but that seems like something they would have to nerf pretty quickly, otherwise thieves would just gain hidden and 212121 until there was nothing left in front of them.

Ehmry Bay | Omg Brb Icecream Truck [ICEE]