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Posted by: The Baws.5164

The Baws.5164

I just saw a bunch of people talking about Thief nerfs in a couple of weeks…

Is this more ‘Nerf Thief’ bullkitten or are we actually getting nerfed?

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Drunken Alliance [DKAL]
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Posted by: Auesis.7301

Auesis.7301

Larcenous Strike will steal 1 boon instead of 2.

Don’t know about other nerfs.

Gnome Child [Gc]
Resident Thief

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Posted by: The Baws.5164

The Baws.5164

Oh as long as it’s Sword nerfs I don’t mind lol xD I find Sword pretty boring tbh…

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Posted by: Auesis.7301

Auesis.7301

I will be okay with it if the cost is reduced back down to 1.

Gnome Child [Gc]
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Posted by: LuRkEr.9462

LuRkEr.9462

Since they are making it one boon I believe they should reduce it back down to 1 initiative to. Boons are powerful in pvp and make engineers and guardians very hard to kill while warriors do tons of damage because of their various boons.

Thieves aren’t exactly powerful in pvp, atleast nothing like warrior or necro at the moment so I really hope they don’t nerf us again, as all we ever get is nerfs.

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Posted by: Corrsk.7618

Corrsk.7618

I really hope they don’t nerf us again, as all we ever get is nerfs.

Because Thieves don’t need to be?

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

I really hope they don’t nerf us again, as all we ever get is nerfs.

Because Thieves don’t need to be?

No thieves do not need to be nerfed. They need to be redesigned, The problem with thieves is their ability to augment and spam stealth, instead of being an utility For healing an mobility augmentation. If they could look at how they can redesign the thieves in that aspect and focus on mobility being there main mechanic, instead of nerfing them into the ground and breaking the class further. People like you are the reason gw2 and othe mmo’s are so unbalanced

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Posted by: Corrsk.7618

Corrsk.7618

No thieves do not need to be nerfed. They need to be redesigned

When Thieves will be “redesigned”, if i won’t be able to go 1 v 4 and manage to kill one guy every now and then without taking the slightest risk of being downed, then yes, i see it as a Nerf. Because that’s what Nerf mean.

People like you are the reason gw2 and othe mmo’s are so unbalanced

Peoples like you are the reason why we can’t discuss about broken classes (Any, classes)

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

So you just wanting to nerf a class that has only ever been nerfed with no solution to fixing the problem, whenever you nerf one aspect of a class you have to look at how it affects every aspect otherwise you break it, if you dont redesign, or buff another aspect of the class at the same time. So how am I being unreasonable to have a discussion. People think nerfs are how you fix things in mmo’s, it is not you have to take into account how it affects everything with the class and or encounter.

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Posted by: Corrsk.7618

Corrsk.7618

So how am I being unreasonable to have a discussion.

By ending a discussion with “People like you”.

People think nerfs are how you fix things in mmo’s, it is not you have to take into account how it affects everything with the class and or encounter.

You have a different definition of Nerf than me, him, her, etc… And so do i. That’s it.
The worst is, actually, we probably both agree on the same thing. It’s just for me, a Nerf is not “Keep the same skills/traits, but reduce the damage/duration/etc”, it’s just… Well, Nerf the class. Make it less powerful, and not “Powerful” like “Bam bam, how my god it hurts”. General, powerful.

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Posted by: Demonts.4593

Demonts.4593

sword is the only thing that has a chance at getting nerfed

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Posted by: Auesis.7301

Auesis.7301

When Thieves will be “redesigned”, if i won’t be able to go 1 v 4 and manage to kill one guy every now and then without taking the slightest risk of being downed, then yes, i see it as a Nerf. Because that’s what Nerf mean.

Haha. Ha.

Wait, you’re serious?

Please, go record that. I’d love to see it, because this paragraph threw ANY credibility you had right out the window. This must be a joke. It must be.

Gnome Child [Gc]
Resident Thief

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Posted by: BlaqueFyre.5678

BlaqueFyre.5678

When Thieves will be “redesigned”, if i won’t be able to go 1 v 4 and manage to kill one guy every now and then without taking the slightest risk of being downed, then yes, i see it as a Nerf. Because that’s what Nerf mean.

Haha. Ha.

Wait, you’re serious?

Please, go record that. I’d love to see it, because this paragraph threw ANY credibility you had right out the window. This must be a joke. It must be.

Yeah I have never played any class that has zero risk of being downed on anything over 1v2. No matter what fun game play is where there is risk/reward and accomplishment. Haha

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Posted by: oZii.2864

oZii.2864

Main Hand pistol will be getting immobilize on body shot 1sec initiative increase to 4 according to the leak.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

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Posted by: sorrow.2364

sorrow.2364

I guess they will reduce the boon stolen to 1 and hopefully bring back the initiative cost of LS to 1.

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Posted by: Zacchary.6183

Zacchary.6183

No thieves do not need to be nerfed. They need to be redesigned

When Thieves will be “redesigned”, if i won’t be able to go 1 v 4 and manage to kill one guy every now and then without taking the slightest risk of being downed, then yes, i see it as a Nerf. Because that’s what Nerf mean.

People like you are the reason gw2 and othe mmo’s are so unbalanced

Peoples like you are the reason why we can’t discuss about broken classes (Any, classes)

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Posted by: sinject.4607

sinject.4607

hooray for further promoting homogenous build diversity! it’s not like i want to be able to play anything other than d/p, that would mean i might have fun playing something else! wouldn’t want that now would we?

seriously though we dont need yet another nerf to s/d.
necro, engie, warrior, and guardian need it; their corresponding meta builds are ruining the game.
perplexity runes need to be nerfed to the ground/removed though.
surely this will happen because it’s a clearcut reasonable thing to do.


oh wait, this is anet we’re talking about.

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Posted by: Doggie.3184

Doggie.3184

Is this question necessary? Thief nerfs have never stopped coming and are a part of every patch. .-.

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Posted by: Sanduskel.1850

Sanduskel.1850

thiefs haven’t really been nerfed very hard at all compared to other classes. secondly, the next patch change won’t really hurt stealth at all.

OP’d thief, lol

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Posted by: Incurafy.6329

Incurafy.6329

thiefs haven’t really been nerfed very hard at all compared to other classes. secondly, the next patch change won’t really hurt stealth at all.

I LOL’d.

thiefhitfor2kbetternerf
all is vain

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Posted by: FrownyClown.8402

FrownyClown.8402

In my humble opinion cooldowns need to be added to thief skills and this initiative attack spam needs to go. I wouldn’t mind seeing buffs accross the board for all thief skills if they had a cooldown.


Bad Elementalist

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Posted by: Lina.9640

Lina.9640

Keep in mind that boons themselves are being nerfed as well (in the form of limited boon stacking).

So the overall ‘nerf’ will probably be minimal.

But by all means, continue complaining.

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Posted by: Sanduskel.1850

Sanduskel.1850

i can’t wait for my thief to get more challenging!

OP’d thief, lol

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Posted by: Arheundel.6451

Arheundel.6451

Keep in mind that boons themselves are being nerfed as well (in the form of limited boon stacking).

So the overall ‘nerf’ will probably be minimal.

But by all means, continue complaining.

Correction:
Duration based boons ( vigor – protection – regeneration – retaliation – aegis -fury ) will have a limit cap of 5, same goes for almost all conditions ( torment, vulnerability are left out )