Thief - PVP Condition Build
Don’t know about good but the issue with condition builds is the initiative costs/regain. Main reason I haven’t settled into one that feels sustainable and not reliant on short bursts of high condition damage. Sustaining condition damage seems to need sigil or earth and good critical chance, paired with solid initiative restoration
Going to be trying this (have to copy and paste)
http://gw2skills.net/editor/en/?fYAQRAoY4alcmiPXey2E+JFx+hey9gpGtpeKILa7FA;TwAg1CqoKyUkoI7Nubk3s+YEw2jZFA
Check my youtube video out, i’m running D/D & P/P bleed build. Build in description! Cheers
Survivability using alot of vitality and healing power are keys to a condition build. You do not kill the fastest, you want to be able to outlast your opponent. I currently run over 21k hit points in WvW and it helps alot.
I would suggest putting your points in to shadow arts, acrobatics and trickery.