Thief Patch Notes 28/5

Thief Patch Notes 28/5

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Posted by: Auesis.7301

Auesis.7301

- Black Powder skill: No longer fires its projectile backward while moving. The field can still be generated.
- Shadow Refuge skill: Now lists its duration in the tooltip.
- Shadow Return skill: No longer has infinite range.
- Shadow Shot skill: The second half now hits the target more reliably even if the player happens to jump while the bullet is in the air.

Gnome Child [Gc]
Resident Thief

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Posted by: Mice.8921

Mice.8921

No real nerfs (except shadow return, which is kinda fair lol)!!!

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Posted by: Einlanzer.1627

Einlanzer.1627

I wasn’t expecting it today since it was a polish patch rather than a balance patch, but kitten I wish they’d hurry up and fix P/P, Smoke Bomb, and Last Refuge.

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Posted by: Valthan.9127

Valthan.9127

Ok maybe i dont know, but did Heartseeker + Blackpowder always just give only 2 or 3 secs of stealth with 30 in shadow arts?

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Ok maybe i dont know, but did Heartseeker + Blackpowder always just give only 2 or 3 secs of stealth with 30 in shadow arts?

As far as I know that combo field only gives 1s of stealth and 2s if traited.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Advent.6193

Advent.6193

Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

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Posted by: Twilight Vash.2503

Twilight Vash.2503

Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?

Be afraid, be very afraid.

waiting for the Devs to take away my precious Black Powder combo with Heartseeker to stack Might and Stealth from Hidden Assassin trait. This Mixed with Infusion of Shadow I can track movement and really choose when to strike.

Hope I do not give them ideas…

Leader – Ronin Of The Mist [Oni]

Lvl 80 – Thief | Guardian | Ranger | Warrior | Engineer | Elementalist | Mesmer | Necro

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Posted by: Redscope.6215

Redscope.6215

Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?

This was not a balance patch. They’ve said that in the SotG prior to April’s patch, the next patch (this one) will be primarily bug fixes.

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Posted by: Advent.6193

Advent.6193

Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?

This was not a balance patch. They’ve said that in the SotG prior to April’s patch, the next patch (this one) will be primarily bug fixes.

Take it from a guy what runs Mesmer and Thief. The Devs say plenty, but there’re a whole messload of things what get … “fixed,” and are not mentioned in Patch Notes

Malegryne (Sylvari Mesmer), Lannka (Asura Thief) – Ferguson’s Crossing: [PRD/BRB/OMFG]
Other 80s: Any but Warrior

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Posted by: Volrath.1473

Volrath.1473

no nerf on the notes but there ARE nerfs!! just not on the notes.

some of our shortbow #5 locations have been removed making us less mobile. its very noticeable in SW but in other maps as well…

Edit: im obviously talking about sPvP maps

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?

This was not a balance patch. They’ve said that in the SotG prior to April’s patch, the next patch (this one) will be primarily bug fixes.

Take it from a guy what runs Mesmer and Thief. The Devs say plenty, but there’re a whole messload of things what get … “fixed,” and are not mentioned in Patch Notes

They also call it “bug fix” when in fact it’s really is;

“oh, sorry we screwed up and did not intend to roll over the GW1 functionality to Gw2.”

I mean, is it really that hard to be honest? You mess up – admit it – then fix it. But don’t insult us by calling it a “bug.”

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Saku Joe.2857

Saku Joe.2857

Talking about bugs fix.. is a trait like fleet shadow granting you +33% speed move instead of +50% like said in the tooltip can be considered like a bug? just asking….

Congratz Anet cunts, u finally made me uninstall your S H I T.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Talking about bugs fix.. is a trait like fleet shadow granting you +33% speed move instead of +50% like said in the tooltip can be considered like a bug? just asking….

Obviously the tooltip on Shadow Return is correct and is the Gospel and must be followed, while the tooltips on your claim and on our Trick shot and Vital shot are dead wrong.

lol right?

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: dzeRnumbrd.6129

dzeRnumbrd.6129

Ok maybe i dont know, but did Heartseeker + Blackpowder always just give only 2 or 3 secs of stealth with 30 in shadow arts?

http://wiki.guildwars2.com/wiki/Combo

3 seconds – the “+1 second stealth on skills that stealth you” trait has never applied for combo stealth.