Resident Thief
Thief Patch Notes 28/5
No real nerfs (except shadow return, which is kinda fair lol)!!!
I wasn’t expecting it today since it was a polish patch rather than a balance patch, but kitten I wish they’d hurry up and fix P/P, Smoke Bomb, and Last Refuge.
Ok maybe i dont know, but did Heartseeker + Blackpowder always just give only 2 or 3 secs of stealth with 30 in shadow arts?
Ok maybe i dont know, but did Heartseeker + Blackpowder always just give only 2 or 3 secs of stealth with 30 in shadow arts?
As far as I know that combo field only gives 1s of stealth and 2s if traited.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?
Other 80s: Any but Warrior
Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?
Be afraid, be very afraid.
waiting for the Devs to take away my precious Black Powder combo with Heartseeker to stack Might and Stealth from Hidden Assassin trait. This Mixed with Infusion of Shadow I can track movement and really choose when to strike.
Hope I do not give them ideas…
Lvl 80 – Thief | Guardian | Ranger | Warrior | Engineer | Elementalist | Mesmer | Necro
Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?
This was not a balance patch. They’ve said that in the SotG prior to April’s patch, the next patch (this one) will be primarily bug fixes.
Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?
This was not a balance patch. They’ve said that in the SotG prior to April’s patch, the next patch (this one) will be primarily bug fixes.
Take it from a guy what runs Mesmer and Thief. The Devs say plenty, but there’re a whole messload of things what get … “fixed,” and are not mentioned in Patch Notes
Other 80s: Any but Warrior
no nerf on the notes but there ARE nerfs!! just not on the notes.
some of our shortbow #5 locations have been removed making us less mobile. its very noticeable in SW but in other maps as well…
Edit: im obviously talking about sPvP maps
Surprising, no kicks in the Thief-nethers. Should I be afraid for next month?
This was not a balance patch. They’ve said that in the SotG prior to April’s patch, the next patch (this one) will be primarily bug fixes.
Take it from a guy what runs Mesmer and Thief. The Devs say plenty, but there’re a whole messload of things what get … “fixed,” and are not mentioned in Patch Notes
They also call it “bug fix” when in fact it’s really is;
“oh, sorry we screwed up and did not intend to roll over the GW1 functionality to Gw2.”
I mean, is it really that hard to be honest? You mess up – admit it – then fix it. But don’t insult us by calling it a “bug.”
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Talking about bugs fix.. is a trait like fleet shadow granting you +33% speed move instead of +50% like said in the tooltip can be considered like a bug? just asking….
Talking about bugs fix.. is a trait like fleet shadow granting you +33% speed move instead of +50% like said in the tooltip can be considered like a bug? just asking….
Obviously the tooltip on Shadow Return is correct and is the Gospel and must be followed, while the tooltips on your claim and on our Trick shot and Vital shot are dead wrong.
lol right?
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Ok maybe i dont know, but did Heartseeker + Blackpowder always just give only 2 or 3 secs of stealth with 30 in shadow arts?
http://wiki.guildwars2.com/wiki/Combo
3 seconds – the “+1 second stealth on skills that stealth you” trait has never applied for combo stealth.