Gnome Child [Gc]
Resident Thief
Resident Thief
I just thought I’d put this down for people who only consulted the Dulfy notes. There is some stuff that is being missed constantly and some of it is very important.
I’ll go by traits first.
Critical Strikes:
- Unrelenting Strikes still being heavily experimented on. The Might tooltip is incorrect, does nothing at the moment.
- First Strikes, if you look carefully, is 10% CRITICAL damage, not 10% damage as it is now. In PvE this is compensated for by the possible Poison stacking (about 500-1000 DPS extra if we can maintain 5 stacks), possibility of taking Lead Attacks, more available Quickness and the new Unrelenting Strikes, whatever it ends up doing.
- Combo Critical Chance is admitted as not being exciting. Is being looked at.
Shadow Arts:
- Not necessarily unlisted, but Descent of Shadows can cause Steal to be a blast finisher due to activating Blinding Powder. Something to note.
Acrobatics:
- Don’t Stop is nowhere close to final. They are working on what it will actually do, and the main idea they have is that you will evade the next attack after you gain Swiftness. That’s far stronger than what it is now.
General:
- Venoms have 1 extra charge at baseline. Basilisk Venom confirmed to have 2 charges.
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