Thief, Reveal and a Balance idea

Thief, Reveal and a Balance idea

in Thief

Posted by: meepeY.2867

meepeY.2867

So with everyone pretty much up in arms about more and more reveals being packaged with every single Elite Spec being released, it’s about time to turn Revealed into a double edged sword for people who wish to de-cloak Thieves.

When a Thief loses his stealth through reveal, he is denied damage from not being able to use his Sneak attack (The only class in the game to lose DPS on Reveal), he is denied condition removal (The only class in the game to lose condi clear on Reveal) and he is denied a large portion of his health regeneration (The only class in the game to lose a lot of healing capabilities on Reveal).

Now, as stated above, we will lose a kitten load because we’re un-stealthed by the push of a 20s cooldown button. This needs counter play, and I’ve seen loads of really good idea’s thrown about, so here’s mine:

Revealed Training needs to be reworked to give Resistance and/or protection for the duration of the Reveal as well as it’s +200 Power buff ONLY WHEN YOU ARE REVEALED BY SOMEONE ELSES ACTIONS. This will make enemies think about the choice of revealing a Thief. Do I give him the Resistance and/or protection? Is it worth it, right now? Should I save it for when he’s on the defence? Now this also applies when Thieves aren’t in stealth to begin with, but get revealed anyway. It would have an internal cooldown of 10-20 seconds.

Is this too powerful to give to Thieves? Maybe… For Arguments sake, make it so the Resistance and/or Protection only lasts for 2 or 3 seconds… We can nerf Shadows Embrace a little to add some counter balance so Thieves aren’t immune to Conditions completely. But remember this only applies to when you are revealed at the actions of another player, through things like Sick’em, ect, ect.

Please discuss and constructive feedback is always welcome.

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Thief, Reveal and a Balance idea

in Thief

Posted by: Zodryn.4216

Zodryn.4216

My opinion: we are not masters of being revealed, we are masters of stealth (well we’re supposed to be, right now it’s debatable). I’d rather have a way to get back in stealth than a passive “I’m strong when I’m revealed” solution.

Thief, Reveal and a Balance idea

in Thief

Posted by: meepeY.2867

meepeY.2867

My opinion: we are not masters of being revealed, we are masters of stealth (well we’re supposed to be, right now it’s debatable). I’d rather have a way to get back in stealth than a passive “I’m strong when I’m revealed” solution.

That’s why it’s Reveal Training. We’re masters of Stealth, but the training gives us a strength briefly exiting stealth. That’s the idea behind it, anyway.

https://www.twitch.tv/meepeYPlays
WvW Thief Aurora Glade – Mutli Bulid Streamer – 1PM – 4PM GMT, Mon – Fri
My Daredevil Build: The Defender!