This is the beginning of a guide that those knowledgeable in what they do best, share with those thieves that are maybe “not familiar” with how/why/in what possible situation a trait could be beneficial how/why and to what degree based on possible utilities/trait-stat layout/weapon combos/etc (build).
So, to begin and to layout the format of what I would like to see others contribute I’ll post a few traits that some are more obvious and some maybe more “O…didn’t think of that”…
Deadly Arts * —-———————— *(plus others)
Mug (III) in combination with Trickery (VI), Long Reach – In PvP and I’m guessing in smaller group WvW combat… what does almost everyone do when they are 1-2 hits from dead?… Run… When this happens and they have say…crippled you, leaped far away and are swiftly furthuring themself from you?… all you have to do is steal….and theyre already downed…..
Shadow Arts
Venomous Aura (XII) – When in group situations, more 5 vs 1 like in a frac or something…. and you can share every venom you can muster…. It CAN be beneficial to use all that you can, and share, then everyone begin attacking in a succession. Obviously you want your dmg’ing venoms…. but the real killer is…. Basilisk venom…you turn a 1.5 sec stone cold stun into a ~9-10 sec time period when the boss just doesnt move….and this is every 45 seconds….trick is…. have to start w/ 1 player attacking after the share, then right as foe moves, a 2nd player joins player 1, and as foe moves, player 3 begins attacking… etc. etc. (Also… I’d suggest not spamming all venoms at once if/when you share… cycle through them )
Acrobatics
Assassin’s Retreat (IV) – Highly useful in “farming” situations. In combination w/ shadow stepping, the action not the skill, that said “shadow step” IS a shadow step :P , you will not only be the first one to the next mob… you’ll be there when the 2nd one to get there is like 1/2 way between mobs…..
Trickery
Ricochet (X) – Highly funny and useful (though a pain to constantly re and re-target after a ricochet, in combination w/ that shadow shot 3 iirc skill… you will bounce around like a pin ball b/t foes at times b/c you can ricochet from enemy to enemy to enemy.
that is the kind of layout I’d appreciate to see. Look forward to what others know what I may not and what strengths others have found in certain traits that i basically never and would never think to use, in my trait layout or outside the boundaries. Thanks
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