Devious(DVS)
Thief Underwater combat
We’re pretty ridiculous tanks with the spear, maybe a bit too much so. Do we really need that many evasive abilities? #3 handles single targets fine, and #5 is perfect for keeping you alive against groups (bordering on overpowered), so I really don’t see much point in #2 at all. Some kind of offensive ability would be nice, because if you aren’t being attacked when using the spear you are utterly worthless. The #4 is also pretty awful as a gap closer, since you can’t do anything for a fairly long time after using it, making it do pretty much nothing to let you catch moving targets.
Really wish we had some form of AoE as well. It’s very difficult to deal with groups of enemies underwater, which is what underwater is almost always full of, without any real AoE. It also makes it difficult to tag enemies before others kill them. Normally against groups I find myself having to slowly, slowly, slooooowly pick them off one by one with the spear #5. The speargun does have some piercing attacks, but the only one that’s actually there to do damage is the #1, which is pretty bad for non-condition thieves and lining up piercing attacks is difficult enough with only two dimensions to worry about, let alone 3.
Thieves Guild really needs to be able to be used underwater. I can’t comprehend why we aren’t able to. I also tend to trait towards being fairly stealth heavy, which is not at all useful underwater and kind of screws over stealth thieves.
(edited by Vargs.6234)
Ya I agree completely all we do is spam 1 or 2 buttons and evade attacks… Just seems like the underwater combat does not fit with majority of the thief utility skills and traits…
Devious(DVS)
Agree that an AoE ability would be nice..