Thief farming build

Thief farming build

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Posted by: Zafrece.5934

Zafrece.5934

This is a farming build i figured I’d bring attention to. I found this build in one of the later betas, but only in early weeks of release have i tweaked it to what it is now.

The idea is simple, Signet of Malice heals on hit. This applies to hits that caltrops deals as well. each healing for 100-150 per hit, depending on gear. This coupled with dagger storm which bounces from target to target which also triggers this heal, aids in stacking large amounts of aoe bleeds while healing enough to be self sustaining for the duration. The idea of the first part is to simply gather as many enemies as you can and blow your initiative using death blossom healing per use of initiative skill and per hit dealt by blossom. This should apply 12 stacks of bleeding on its own. Follow up or start with caltrops for more bleeds and healing. The enemy is now at20+ stacks of bleeding give or take. when low health use dagger storm. I have included 100% up time vigor for the evasions needed to gather groups, along with endurance return on dodge. If need be sig of agility can be used to refill the endurance bar.

Alternatively there is a more hide and strike version of this build. In this version it focuses on monsters that are harder or last longer than the other method would allow. The idea is almost the same, use death bloss to stack most of your bleeds while keeping the enemy in caltrops. use cloak and dagger to heal and restore initiative. When the going gets tough the tough get going. Blow shadows refuge, this should heal around 700- 1.1k a second depending on gear. When you emerge you should have 10 stacks of might for 15 seconds resetting the fight.

HAPPY FARMING

Zafrece

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Thief farming build

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Posted by: Vexus.5423

Vexus.5423

Short bow farms just fine imo… my main problem is getting enough targets together to make it ‘worth it’. They’ll reset after a short distance and are spread out well enough that only in specific spots can you gather 6+

Thief farming build

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Posted by: Obtena.7952

Obtena.7952

I was thinking about this kind of build but not specifically for farming large numbers of mobs. While it’s easy to make a damage build with DoT or Crits, I haven’t seen anyone attempt a healing build based on hits with Signet of Malice and vit/toughness/healing gear. I’m interested in hearing how this build works on single mobs as well.

Thief farming build

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Posted by: Zafrece.5934

Zafrece.5934

Ya, i messed around with variations of that build for pvp and healing toughness. Leeching venoms with condition damage and poisons seems to deal insane amounts along with dealing decent damage to singular targets. With the amount of dodges ( if you are skilled enough with them) can take on several people in the mists and come out on top every time.

Thief farming build

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Posted by: Zafrece.5934

Zafrece.5934

Figured id drop off a pic of the heals real fast, here with around 10 enemies i was getting around 7k heals a second

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