@Thief nerfs...

@Thief nerfs...

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Posted by: swinsk.6410

swinsk.6410

Patch notes:

Thief

Piercing Shot: Fixed an error in this skill’s damage tooltip.
Dancing Dagger: This skill’s damage has been reduced by 50%.
Blinding Powder: This skill’s recharge has been reduced from 60 seconds to 40 seconds.
Smoke Screen: This skill’s height has been increased to help it absorb projectiles.
Shadowstep: This skill is temporarily disabled underwater to keep players from circumventing walls when using it.
Tactical Strike: This skill’s damage has been increased by 10% in all formats. This skill’s daze duration has been reduced from 2 seconds to 1.5 seconds in PvP.
Leeching Venoms: This trait now scales based on the thief’s power.
Cluster Shot: This skill’s damage is reduced by 15% in PvP.
Cloak and Dagger: This skill’s damage has been reduced by 33% in PvP only.
Body Shot: This skill now allows players to activate other skills sooner after the ability ends.
Sneak Attack: This skill will now only apply the Revealed buff on the first attack that hits an opponent.
Stab: Damage for this skill has been normalized so that it doesn’t deal less damage from behind the target.
Bountiful Theft: This trait no longer applies aegis at odd times.
Scorpion Wire: This skill’s range has been increased to 1200.
Shadow Trap: This skill no longer shadowsteps the thief when the trap is triggered. This skill now has two additional abilities: The first ability becomes available when Shadow Trap is cast and will destroy the current trap. The second ability, Shadow Pursuit, becomes available when an enemy triggers the trap. The thief may choose to activate this ability and shadowstep to the enemy that triggered the trap. If this ability is not activated after 10 seconds, the ability will fade and Shadow Trap will be available.
Piercing Shot: This skill is now a small projectile combo finisher.
Ink Shot: This skill is now a projectile combo finisher.

So CnD damage got nerfed (33%), Cluster bomb got nerf (wtf?), and the biggest which was dancing dagger…

I could see dancing dagger getting nerfed and CnD, but cluster bomb? Not that I use it a whole lot, but I don’t think this ability needed a nerf.

Honestly, not a huge nerf to the class IMO. Dancing dagger is going to be the one I feel the most. It was nice finding some noob ranger and spamming dancing dagger and watching it bounce off him and his pet for 2x damage. Now, just hit the key once for snare that’s all it will be useful for. A little over board on that nerf.

Just another noob thief…

@Thief nerfs...

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Posted by: swinsk.6410

swinsk.6410

On side a note, Call of Duty Black Ops 2 just came out. So who really cares about thieves and this game anymore, right ?

Just another noob thief…

@Thief nerfs...

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Posted by: Stiv.1820

Stiv.1820

Roamer thieves were able to watch a point and rain down cluster bombs that crit for pretty kitten good dmg from above on a 2ndary point. Maybe it’s a map design problem but that’s probably why they did it. All that single target burst dmg and the gear supports huge cluster bomb crits.

@Thief nerfs...

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Posted by: swinsk.6410

swinsk.6410

Cluster bomb was only useful for roamer thieves like myself when fighting another thief who has stealthed and you needed some aoe damage to hit him in stealth.

That’s pretty much the only time I’ve used it and I play solo 99% of the time. Sure, I’ve used it in zerg fights but it’s never made a dent in a zerg.

Just another noob thief…

@Thief nerfs...

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Posted by: Stiv.1820

Stiv.1820

Cluster bomb was only useful for roamer thieves like myself when fighting another thief who has stealthed and you needed some aoe damage to hit him in stealth.

That’s pretty much the only time I’ve used it and I play solo 99% of the time. Sure, I’ve used it in zerg fights but it’s never made a dent in a zerg.

The nerf does not effect WvW cluster bomb.