Thief patch notes

Thief patch notes

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Posted by: DanH.5879

DanH.5879

unofficial version:

1. revealed duration increased from 3 to 4 seconds
2. using blinding powder while attacking, interrupts attack (doesn’t break it’s stealth anymore)
3. mug damage reduced by 20%

/discuss

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Posted by: Authority.6145

Authority.6145

cool story bro?

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Posted by: bettadenu.5483

bettadenu.5483

Where did you get this? We need a source for that information.

I couldn’t care less about the nerfs, patch after patch I remain on top of the sPvP scoreboard so doesn’t affect me.

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Posted by: Cygnus.6903

Cygnus.6903

Where did you get this? We need a source for that information.

I couldn’t care less about the nerfs, patch after patch I remain on top of the sPvP scoreboard so doesn’t affect me.

cool story bro

I only state my opinion unless stated otherwise.
Hulk Roaming Montages/Build Vids
I always rage but never quit.

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Posted by: swinsk.6410

swinsk.6410

1. We removed ability to use any kind of weapon for thief as to alleviate the stress of all the noobs that play our game. Have fun killing anyone who made a thief!

Just another noob thief…

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Posted by: teg.1340

teg.1340

The maximum number of thieves allowed to join a WvW map is now capped at 10. All other thieves will be ported to a special overflow map called Gankstar City, which is a copy of Queensdale with FFA PVP.

Happy ganking.

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Posted by: phor.7952

phor.7952

4. We realize the change to stealth mechanics in PvE made [Smoke Bomb] in the Thief downed state completely and utterly useless, but we’ve decided to leave it as is for another several months because not enough people have complained about it yet.