Q:
Thief's Currect State
Well a few things changed, but ppl still cry for nerfs.
The hardest nerfs (changes) are: 3sec revealed increased to 4sec in pvp, instagip d/d nerfed to death in pvp, stunlock s/d nerfed to death in pvp, “perma” evade s/d is now less “perma” but still “perma” (according to warrior forum), less “permastealth” in wvw (but still too much according to warrior forum), the introduction of ferocity which replaced crt damage Hit backstab thieves in wvw a little.
Besides that, thief is in a good state and still viable, but ofc “op” (according to warrior forum)
That “according to warrior forum” has killed me lol. Strongest class in game are crying about thieves
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough
Lol wasn’kitten warrior who started the shadow rejuv nerf thread? Beacause healing in stealth for 300hp was so outrageously OP….. (healing sig cough)
Anyway, I feel we are still in a good spot, I think the biggest adjustment was the ferocity change, which every one had now worked around to regain dps.
And one more question. I used to play with P/P. is that still good?
P/p was Always lacking (After beta). Nothing Has changed there