Thiefs are totally balanced in WvW
That’s a weak backstab imo
thief was probably wearing lvl 68 blues as a 80, backstab does 30k damage according to the ppl here on the forums.
No stunbreak or defensive cool-downs eh? Or just not fast enough? Sorry bro…
When a Thief approaches 900 units best be ready to react or dirtnap with the rest of the zerglings.
15k HP is base for Mesmer, you have no vitality, and it looks like you don’t have very much toughness either.
Good Luck.
https://twitter.com/TalathionEQ2
that mesmer, i bet is a glass cannon, you deserve that damage, ^^
i didnt notice that the thief is from different server ahaahha,
or he is haunting your very soul, and will follow you through the depth of abyss,
you cannot run nor hide,
i also want to be that thief when i grow up ^^
Hows combat logs evidence for anything?
lol whatever thief dudes. I just had to respec back to bunker before I rage-quit. Yes I was running a full glass/shatter spec to try some stuff out. It didn’t work out (see above). The only ones that can run glass are thieves currently. I was all L80 exotics/zerker gear.
FYI a tactical strike thief got me just after the last screen but I didn’t have the energy at that point to get a screen.
FYI those logs are real.. didn’t see that the Thief was from a diff server.. probably because he didn’t render….
In all honesty, good mesmers are the ones that i am afraid to deal with,
the good ones in my opinion acts as if they were the clone, not the real one
lol whatever thief dudes. I just had to respec back to bunker before I rage-quit. Yes I was running a full glass/shatter spec to try some stuff out. It didn’t work out (see above). The only ones that can run glass are thieves currently. I was all L80 exotics/zerker gear.
FYI a tactical strike thief got me just after the last screen but I didn’t have the energy at that point to get a screen.
FYI those logs are real.. didn’t see that the Thief was from a diff server.. probably because he didn’t render….
Full zerk shatter Mesmers should still be able to kill full zerk thieves. Plenty of stun breaks and immunity. I see you use staff and assume your swap must be sword/x. Try sword/focus it’s better than pistol for WvW imo and hard counters Shadow Refuge.
I am so happy now that i have shattered another mesmer ilusions by just looking properly at the screenshots!! Makes me feel sooo guud! And judging from this new OP post, he was severely owned now by 3 thieves, it can be any kind, backstabbers, tactical strikers, pistol whipers, spoon spammers, fork lifters… You name it!
nah full zerk mesmers are lying on the ground after steal(mug)→CnD→BS (see above). Can’t even press a button.
When I run cond/toughness with 20k hp and 1800 toughness I can use my stun breakers and do something. That is full bunker FYI
Whatever I am done complaining. You experienced MMO thief players gotta know that this gravy train will be coming to an end eventually.
I really hate the CnD / Backstab Mug Steal Combo, but now that people are actually building bunker we can’t really kill anyone, once we get our stuff down we lost, because we can’t really get away that easilly.
We don’t have access to any other builds… we don’t have any group utility or boons like other classes get.
So basicly we all spec the same.
https://twitter.com/TalathionEQ2
You experienced MMO thief players gotta know that this gravy train will be coming to an end eventually.
Actually Anet is balancing their PvP for high level tPvP in which Thieves are average at best. Unfortunately for bads that means they will keep getting stomped in WvW.
I really hate the CnD / Backstab Mug Steal Combo, but now that people are actually building bunker we can’t really kill anyone, once we get our stuff down we lost, because we can’t really get away that easilly.
We don’t have access to any other builds… we don’t have any group utility or boons like other classes get.
So basicly we all spec the same.
Try a thief bunker build, surprisingly effective counter to other bunkers…..
WvW uses the rule-set of PvE which means that it won’t receive any PvP focused balance changes unless it gets segmented off into its own category.
Because of this it’s highly unlikely that the backstab thief will ever go away because the devs won’t nerf it (for PvE) as it’s not a problem, and in (s/t)PvP backstab is only a problem for lower brackets (hot-join 8v8) even then it’s debatable as you aren’t really doing anything for your team.
I am anti-censorship, for it doesn’t make sense to pander to a minority.
ITT glass cannons dying to glass cannons
http://i.imgur.com/w65r1.png
Explain this bulls***.
Full exotic. My toughness was 916 – a bit on the glass cannon side, but except for the small CnD stack I didn’t have any vulnerability and I don’t think the attacker had much might because he was alone.
This should simply not be possible.
I really hate the CnD / Backstab Mug Steal Combo, but now that people are actually building bunker we can’t really kill anyone, once we get our stuff down we lost, because we can’t really get away that easilly.
We don’t have access to any other builds… we don’t have any group utility or boons like other classes get.
So basicly we all spec the same.
Please don’t extrapolate your own lack of creativity and inability to 1v1 others without the gimmicky Backstab setup to others.
I don’t think the attacker had much might because he was alone.
If you get the trait in Critical Strikes, you can get something like 15 stacks for 5 seconds by popping signets. It doesn’t last long at all, but I’d imagine that’s a possibility.
I don’t know for sure, I play either P/D bunker or a really mobile S/D. Backstab’s never been my thing.
http://i.imgur.com/w65r1.png
Explain this bulls***.
Full exotic. My toughness was 916 – a bit on the glass cannon side, but except for the small CnD stack I didn’t have any vulnerability and I don’t think the attacker had much might because he was alone.
916 a bit on the glass cannon side?
That’s as low as a level 80 can get.
Glass cannon mesmer gets bursted down by a glass cannon thief.
What the * is the point of this thread?
How many times do you whiners need to be told that WvW doesn’t count because Anet only balances in s/tPvP because that’s where everything is on a level playing field?
It’s impossible to balance WvW because it’s not designed to be a small combat zone. It’s WORLD versus WORLD versus WORLD; the name alone implies hundreds of people, not 2.
all is vain
How many times do you whiners need to be told that WvW doesn’t count because Anet only balances in s/tPvP because that’s where everything is on a level playing field?
It’s impossible to balance WvW because it’s not designed to be a small combat zone. It’s WORLD versus WORLD versus WORLD; the name alone implies hundreds of people, not 2.
Because unlike sPvP which completely sucks, because it was designed for some sort “equality” that makes no sense, WvWvW does not suck…
How many times do you whiners need to be told that WvW doesn’t count because Anet only balances in s/tPvP because that’s where everything is on a level playing field?
It’s impossible to balance WvW because it’s not designed to be a small combat zone. It’s WORLD versus WORLD versus WORLD; the name alone implies hundreds of people, not 2.
This. If you look at large scale impact, a useless roaming thief killing another useless roamer isn’t helping his server.
That’s as low as a level 80 can get.
The toughness viewed in isolation is, but I have a reasonably high amount of HP for a thief (16k) and play cautiously, porting in/out, using rupts/blind/weaken, etc., unlike someone speccing full glass cannon solely focused on outputting burst damage.
How many times do you whiners need to be told that WvW doesn’t count because Anet only balances in s/tPvP because that’s where everything is on a level playing field?
It’s impossible to balance WvW because it’s not designed to be a small combat zone. It’s WORLD versus WORLD versus WORLD; the name alone implies hundreds of people, not 2.
Your argument is really begging the question. Yes, they don’t currently balance around WvW, but what is to say they shouldn’t? After all it’s advertised as a central feature/endgame component of the game.
I’m in no way asking to turn this into a competitive format (that’s what I’m playing sPvP for), but they should just to look at some skills that were clearly designed around PVE where mobs have health of literally several million points and how they factor in in a PvP format.
WvW balance is hard, but not due to the reason you listed, but instead because of the vast diversity of players that range from stat capped players all the way down to low-levels only wearing blues or greens without runes. But If two players on the same levels wearing the same gear level are facing each other in WvW in a one-on-one (or any small skirmish), i.e. a situation where skill should trump anything else, I honestly don’t expect to be two-shot by them because of outrageously inflated numbers.
The toughness viewed in isolation is, but I have a reasonably high amount of HP for a thief (16k) and play cautiously, porting in/out, using rupts/blind/weaken, etc., unlike someone speccing full glass cannon solely focused on outputting burst damage.
Vitality exists to mitigate Condition Damage. Toughness exists to mitigate burst damage. You could have 23k HP and would still eat Backstabs like that since none of the damage is being reduced at all. The key to WvW is finding a Vit / Toughness balance that lets you survive an ambush like that while still suiting your playstyle (or grow a liking to WP rezzing, which isn’t much fun). Once you’re specced & geared to escape from a glass cannon getting the jump on you, you’re set for most other situations too, so it’s a great goal line marker in terms of setup efficiency.
(edited by Kibbles.9813)
A burst thief should be one of the easier things for you to kill as a mesmer.
Formerly GoM, now Dragonbrand – [NEWL]
LMFAO! Really?! A MESMER complaining about getting sacked by a THIEF?! Mesmer may as kitten well be the counter class to thief because Mesmers straight up pwn thieves who don’t get a significant drop on the mesmer. Have you tried to improve your skill as a mesmer and come back and try again? I also run a shatter mesmer build. Idk what your problem is, lag/skill/afk, but I kill a good 80% of the thieves that try to BS me down. Also, I see you’re alone which isn’t a smart move in wvw. Try running in a small group if you don’t want to zerg. Even when playing either thief or mesmer I run a 2-3 group for safety in numbers for instances just like this.
Mesmer issue? No
Thief issue? No
L2P issue? BINGO!
No matter how you look at it. No one should be doing over 17 k dmg that fast. We all know how fast that goes down
Warrior, Mesmer, and Elementalist can do that much damage just as fast as a thief.
Let’s nerf all of them for the sake of nerfing.
This thread is just another one of those rather useless QQ thread asking for nerfs just because of dying to XY profession >.<. Let’s not feed it and let it sink into the depths cyberspace XD.
Interesting how the thief is probably GC, yet the mesmer is called a nub for
a) also being GC,
b) not speccing to counter GC
c) is alone vs a GC
So yeah ! That mesmer was really asking for that 17k and it’s totally not game-breaking that the rogue can do that sort of damage. From stealth.
Interesting how the thief is probably GC, yet the mesmer is called a nub for
a) also being GC,
b) not speccing to counter GC
c) is alone vs a GC
Not saying he’s a noob for doing those things, just saying he’s using a high risk playstyle and shouldn’t be surprised when it gets him killed.
Let’s hope Anet nerf the thief to make it balanced.
Interesting how the thief is probably GC, yet the mesmer is called a nub for
a) also being GC,
b) not speccing to counter GC
c) is alone vs a GCSo yeah ! That mesmer was really asking for that 17k and it’s totally not game-breaking that the rogue can do that sort of damage. From stealth.
ArenaNet can hardly do much to balance GC vs GC matchup. The backstab thieves thrive on GC classes. As long as nearly everyone plays that kind of build, you’ll see backstab thieves around because it’s their natural food :p
It’s kind of a rock/paper/scissors game where nearly everyone plays scissors because it’s cool. Any player that plays rock then seems OP to then and many complaints will happen.
Of course, the fact that exotic gear is so expensive to get makes it rather hard to try different builds which if they don’t work well will end up feeling like a huge waste of gold :o
(edited by stof.9341)
Another thread of a GC character player complaining about getting killed in WvW by a class that´s practically designed for GC-char-killing? Just give us a break…
One just needs to look at the price of the T6 bloods to see that GC is the most popular build anyway. As long as this fact remains, the complaints will remain.
Hello,
There is already a thread about the thief here: The thief and its gameplay – Your feedback, therefore this one is now locked.
Please refer to this thread for any feedback about the thief in general, so we can address your concerns & feedback to our teams.
Thank you.