Thieves Guild in PvP

Thieves Guild in PvP

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Posted by: Geiir.7603

Geiir.7603

Hey guys!

I have been running Thieves Guild lately in tPvP, and that with great results! Usually thieves run with Basilisk Venom and Lyssa runes. But after this patch I decided to go with Traveler runes since I need to get fast around the map.

I decided to go with TG instead of BV since I roam. I often find myself in outnumbered fights or aiding a group fight. TG can easily turn the tide of the fight (both group and outnumbered) and secure the cap faster, hence I can get along to harass far point faster.

Has anyone else been running with Thieves Guild in tPvP lately? And what do you guys think about the choice? I run a 6/6/0/0/2 burst build.

Cheers!

Melder – Thief

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Posted by: Auesis.7301

Auesis.7301

Lyssa has fallen out of usage in high-end play. It’s just not worth it anymore. Hence, BV isn’t as advantageous as it used to be. Both TG and DS have seen uses.

Gnome Child [Gc]
Resident Thief

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Posted by: Tachii.3506

Tachii.3506

Thieves Guild is great in small fight settings. One of the thief does black powder while the other does scorpion wire. They also survive pretty well for the full 30 seconds as bait. I don’t know about going full burst in PvP though.

SBI – Thief and the occasional Guardian & Warrior.

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Posted by: riian.5690

riian.5690

BV with Krait Runes is the new jazz. Meshes so well on a condi build.

Spied – Thief | VAIN | Dragonbrand
#1 Spy NA.

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Posted by: Geiir.7603

Geiir.7603

Thieves Guild is great in small fight settings. One of the thief does black powder while the other does scorpion wire. They also survive pretty well for the full 30 seconds as bait. I don’t know about going full burst in PvP though.

Full burst hasn’t been a problem so far. I usually just hit and run, because I normally just finish off someone, to give us the numbers advantage, and then I’m on my way to far for decap :p

Melder – Thief

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Posted by: Ritt.3069

Ritt.3069

Yeah, since the nerf to Lyssa’s I decided to swap to the new and improved Strength runes. Having lost the #6 bonus of Lyssa, I saw no real need for BV so I swapped it for TG. It works real good as an opener, allowing me to win nearly every 1v1 encounter, so I can either decap far at the beginning of the match or eliminate the enemy treb, other key locations etc.. It also works wonders in small scale, if not hit by the aoe bomb. Overall, my burst has risen drastically, while I have only lost a little survivability at the loss of Lyssa’s. I run the usual 2/6/0/0/6 trickery S/P build, so I would most likely be dead if hit by a condi bomb anyways, since most of the survivability comes from not simply being hit.

TL;DR – Without lyssa’s, TG>BV imo.

William Van Dine/Aria Entreri/Weaver of the Dream
Thousand Lakes Alliance [TLA], Desolation
4 Champion titles, solo/duoq Legend, best old LB rank 64.