"Thieves can reset a fight"
The advantage is being able to reset the fight when we need to. The other guy may not need the ooc time to recover health or space to let his utilities come off cooldown. You’re right in that both parties benefit, but we’ll likely benefit more.
In the universe of abilities that make a class powerful, this is nonetheless not a top-tier ability. I think many folks, sitting in their AoE-Zerg Support (or PvE) builds are just shocked that a thief picked them out of the crowd, and feel that being sneaked up on is unfair. It’s the same kittened-up argument in every MMO with stealth.
Ratbag Dogsticker (Guardian)
…Yak’s Bend
ooc resets hp not skills.
so a thief comes, burns all his initiative and makes the other class to use his cd to survive (endure pain, mist form, etc…) and goes low on hp since he is glass cannon … then ooc, reset hp, restore ini, redo burst. target down.
gg
Who cares about thieves? After dec 10 they will be nerfed into oblivion. Have fun with your thief until dec 10 then reroll warrior or anything else besides thief.
Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
Warrior: "No, it’s not fair, you should just insta-die! gets backstabbed by thief "OH S***! Rush + Whirlwind Attack + Bulls Rush + Charge + Savage Leap /laugh /laugh /laugh
Yeah..
Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
I love the rock dog. My favorite is when it blocks the warrior throw hammer attack for you. Plus that cleave is nice
Dragonbrand |Twitch: twitch.tv/pantsforbirds
IF a thief stealths and runs ooc… doesn’t that also mean YOU get ooc?
Not if they have conditions, mobs, etc. on them.
Galsia | Jäshin | Çyndelle
[KK] – Henge of Denravi
oh these comments have all been pretty nice! Galsia, you’re right about the condis, but I’m sure the thief will also be working on getting rid of those. Oghier, true words. I don’t ever stealth out of a fight, so i didn’t take into the consideration that a thief stealths out when HE is about to die. Even though neither parties end up dying, the thief is just saving his kitten .
Swinsk doesn’t play d/d or p/d thief, and if he does play a thief at all he is playing d/p. so theres that.
Thanks for feedback though!
I switched to p/d this week after going d/d or d/p for about 8-9 months straight and I’m really liking the condi build. Once you “get it” it becomes really flowy and can pretty much down any class 1v1 except broken condi necros, really good mesmers, and good warriors/guardians who spec’d condi clear.
Asura Thief/Ele
HoD
I switched to p/d this week after going d/d or d/p for about 8-9 months straight and I’m really liking the condi build. Once you “get it” it becomes really flowy and can pretty much down any class 1v1 except broken condi necros, really good mesmers, and good warriors/guardians who spec’d condi clear.
So pretty much everyone?
I switched to p/d this week after going d/d or d/p for about 8-9 months straight and I’m really liking the condi build. Once you “get it” it becomes really flowy and can pretty much down any class 1v1 except broken condi necros, really good mesmers, and good warriors/guardians who spec’d condi clear.
So pretty much everyone?
No, not everyone.
Condi necros, at least from my experience, I see those a lot in hot join. And if they’re not condi’s they have a kitten ton of minions (and you know how target works in this game…) which can also be a pain in the kitten .
Good mesmers… Measure of skill. If you suck so much and he’s good you will lose. If he sucks so much, and you’re good you will win…. bah similarly for anything…
good warriors/guardians who spec’d condi clear – Good warriors, easy to come by since they’re more of them then other class, and they’re easy. Though let’s ignore that. More importantly “spec’ed condi clear”, there’s the counter… don’t want to use counters? Well… keep crying (in general, not you Rahar)
I think what he meant by “so pretty much everyone” was when you said:
Once you “get it” it becomes really flowy and can pretty much down any class 1v1 EXCEPT (lists most common builds encountered in WvW).
lol
If a Thief runs to reset then you win, it’s as simple as that. The players who moan that they didn’t get to stomp them and get their 5 copper reward are just bad players who don’t understand that resetting benefits both parties equally.
all is vain
Warrior: "No, it’s not fair, you should just insta-die! gets backstabbed by thief "OH S***! Rush + Whirlwind Attack + Bulls Rush + Charge + Savage Leap /laugh /laugh /laugh
Yeah..
huehuehuehuehue
Lots of classes can do it if they are smart about it.
The “Nerf” isn’t going to end the class. 95% of the terrible d/p players may quit, but it isnt ruined. Ppl will cry the same because the ppl who stay and adapt are the ones who will still destroy ppl all the same.
Skritt Happens
Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
pets keep you in combat. unless theres a bug i dnot know about.
conditions also keep you in combat
Roll another class, try and reset fights, attach whenever you want without being blocked, get out whenever you want, use abilities when stealthed, teleport hack(shadowstep) as many times as you want to bypass CC and immob.
You can’t. Only class that can do this is thief and to a lesser degree a mesmer that uses -surprise surprise!- the broken stealth mechanic.
I’m glad Anet introduced this mechanic in this game. That way I know if I am ever going to enjoy fun or competitive pvp I should never purchase any of their -or NCsoft- products.
Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
Caed start streaming again!
Highest Solo Queue Rank Achieved: 40
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Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
pets keep you in combat. unless theres a bug i dnot know about.
I’m not sure the rock dog is a pet?
Dragonbrand |Twitch: twitch.tv/pantsforbirds
Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
pets keep you in combat. unless theres a bug i dnot know about.
I’m not sure the rock dog is a pet?
not sure ill test tommorow. i know my summons do it. fire ele summon. ogre pet summon. etc.n they keep me in combat
Roll another class, try and reset fights, attach whenever you want without being blocked, get out whenever you want, use abilities when stealthed, teleport hack(shadowstep) as many times as you want to bypass CC and immob.
You can’t. Only class that can do this is thief and to a lesser degree a mesmer that uses -surprise surprise!- the broken stealth mechanic.
I’m glad Anet introduced this mechanic in this game. That way I know if I am ever going to enjoy fun or competitive pvp I should never purchase any of their -or NCsoft- products.
cough WARRIOR cough
You’re truly delusional if you believe that Thieves being designed to be able to disengage easily makes them OP, LOL.
all is vain
If a Thief runs to reset then you win, it’s as simple as that. The players who moan that they didn’t get to stomp them and get their 5 copper reward are just bad players who don’t understand that resetting benefits both parties equally.
I have this great idea for the next world championship chess match. The rule is that the defending champion can just “reset” the game whenever they want, but the other guy has to keep playing at the former’s discretion.
After all, resetting the game benefits both parties equally…
If a Thief runs to reset then you win, it’s as simple as that. The players who moan that they didn’t get to stomp them and get their 5 copper reward are just bad players who don’t understand that resetting benefits both parties equally.
I have this great idea for the next world championship chess match. The rule is that the defending champion can just “reset” the game whenever they want, but the other guy has to keep playing at the former’s discretion.
After all, resetting the game benefits both parties equally…
“that resetting in Guild Wars 2 affects both parties equally.”
Now that I’ve corrected my post so that you can’t ignore the extremely obvious implication that I’m talking specifically about the game which this forum is dedicated to, your entire ridiculous analogy is invalid.
Good day, Sir.
all is vain
a warrior can reset the fight as well.
BUT while a stealthed thief is still affected by CCs and damage, most of times a warrior uses invulnerability/stability/kittenload of passive heal and run away.
Mesmers can reset too.
Sad thing is: it’s always thief’s fault.
:)
…resetting benefits both parties equally.
Have you ever seen a thief reset a fight when they were winning?
No.
This is exactly why it benefits the thief FAR more than it benefits their opponent.
full disclosure: I’m not complaining about a thief’s ability to reset as it’s a part of the game and multiple classes have some ability to reset (or flee from) a fight. But facts are facts.
(edited by Shademehr.1397)
Have you ever seen a thief reset a fight when they were winning?
have you ever seen a [random profession] run from a fight when they are winning ?
your statement means nothing.
Have you ever seen a thief reset a fight when they were winning?
have you ever seen a [random profession] run from a fight when they are winning ?
your statement means nothing.
Yes, Warriors. I was on 50% HP and he was around 80%, he got stunned, before I did anything else he Usain bolted half way across the map, I checked to see if our zerg was behind me, nothing. I was very baffled indeed.
Have you ever seen a thief reset a fight when they were winning?
have you ever seen a [random profession] run from a fight when they are winning ?
your statement means nothing.
Let me try and put 2 and 2 together for you:
He/she stated that resetting benefits both parties equally. It doesn’t. It benefits the losing player. I used “Thief” as an example because we’re in the Thief forum, but I added additional clarification in the very next couple of sentences to include other professions.
Reading is fundamental.
What are you even arguing exactly? Or are you just arguing?
Resetting a fight is pretty much par for the course in WvW and nearly every class can do it, just so happens that Thieves, Mesmers and Warriors are very good at it.
I’ve done it myself on Thief countless times, when a single mistake is made and a Warrior or Mesmer nearly downs me in 2 hits or one shatter – but clearly the fair and honourable thing would have been to just stand still and let him kill me right?
Funny enough I’ve also done it on my Warrior, when a D/P thief has been repeatedly blinding, stealthing and backstabbing me to death. But then I guess the honourable thing would have been to just stand still and let him keep backstabbing me right?
Players will always whine about bags that get away. That’s fine and human nature.
People will always run if they are in an untenable situation. That’s just using your brain.
- aka The Iron Baby
Players will always whine about bags that get away. That’s fine and human nature.
People will always run if they are in an untenable situation. That’s just using your brain.
+1
A huge amount of players from all classes will start leeroying for the nearest tower/camp in WvW when they realise they’re losing, and yet thieves are the only ones that get hate for playing dirty xD
Keep the whole ‘honourable fight to the death’ thing to organised duels. In sPvP and WvW, all bets are off.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
Power Build Condi Build
Who cares about thieves? After dec 10 they will be nerfed into oblivion. Have fun with your thief until dec 10 then reroll warrior or anything else besides thief.
dec 10 will buff my valkyrie all-out 10-30-0-0-30 dd steal-backstab build.
Initiative to spare
The mob has spoken and the turrets shall be burnt at the stake.
Use Ogre runes. Rock dog will keep the other player in combat. If you do it properly you can stealth out, reset, and reenter before they get ooc as well. Sneaky sneaky.
A summoned pet keeps you in combat.
At least Pirate runes parrot does. The parrot is overagressive and keeps fighting/keeps you in combat even when you can’t target the enemy anymore…
GL – “The Afternoon’s Watch” [OATH]