hard enough to make them cry, not just rivers but oceans."
Thieves need Buffs
hard enough to make them cry, not just rivers but oceans."
Well supposedly we have the best single target DPS (debatable), but once you’re up against more than 1 enemy a guardian’s whirling wrath or warrior’s 100b will out DPS you once you consider the cleave. We can bring awesome utility with a shortbow and master of deception (SA I). Bringing shadowstep, shadow refuge, and smokescreen all on reduced cooldowns can prevent party wipes. A zerker group may not appreciate you but any other will. Try a 0/30/20/20/0 out with those utilities next time in fractals. You can stealth your group through the harpy jumping section by smokescreen> CB 5 times going 1/3 of the way up n SR, going 2/3 of the way up then smokescreen > CB again. It works on both sections, your party just has to be decent at jumping.
Edit: Prepatch I would have said we excelled at boon stripping too, but you might as well bring a necro with traited wells for that now instead.
(edited by Maugetarr.6823)
Yeah well i run with my speed clearing guild (sorry but hour dungeon runs with clerics arent for me) so i stick to my guardian and warrior.
And who needs stealth for fractals when mesmers can do it. They can also just skip the harpies with the portal glitch as well.
hard enough to make them cry, not just rivers but oceans."
Thieves really are quite weak in PvE. They don’t have great AoE, their damage coefficients are too low for their attrition, and Stealth doesn’t do enough to aid their survivability with a strong melee focus and low health and armor.