Thoughts on Karl's post

Thoughts on Karl's post

in Thief

Posted by: Kicker.8203

Kicker.8203

Finally some well deserved focus on thief’s dodge. (ATM masters of evades are eles and rangers, and even warriors or mesmers have a better on dodge effect but its gonna change! x) )

Bounding Dodger

  • Your dodge changes to Bound, which gives you the ability to leap in a direction, dealing crushing damage at the location where you land. This dodge ability also functions as a leap finisher.
    — if it is like heartseeker so it deals dmg then hides you. If it’s like cluster bomb it instareveals you. This could end up favoring stealth camping :/ would be good for other weapon sets but D/P has too much stealth already

Channeled Vigor:

  • Channel your energy to gain endurance and health per pulse. Heal for more if your endurance is full.
    —Pulsing heal for thieves? Can only be used in stealth or else you isntadie if u try to cast it

Evasive Empowerment:

  • After dodge rolling, your next attack deals bonus damage.
    —10% dmg is a little low, why isnt in on evade? if its just dodge roll all its gonna be useful for is random dodgeing in stealth before a backstab

Escapist’s Absolution:

  • Remove a condition when you successfully evade an attack.
    —Why aren’t traits like this merged with traits of the same nature in acrobatics?
    like steal recharge+condi cleanse on successful evade and heal + inititive gain on succeful evade?

Thoughts on Karl's post

in Thief

Posted by: Lokheit.7943

Lokheit.7943

Finally some well deserved focus on thief’s dodge. (ATM masters of evades are eles and rangers, and even warriors or mesmers have a better on dodge effect but its gonna change! x) )

Bounding Dodger

  • Your dodge changes to Bound, which gives you the ability to leap in a direction, dealing crushing damage at the location where you land. This dodge ability also functions as a leap finisher.
    — if it is like heartseeker so it deals dmg then hides you. If it’s like cluster bomb it instareveals you. This could end up favoring stealth camping :/ would be good for other weapon sets but D/P has too much stealth already

It better work like Heartseeker (it should as it’s a leap, not a splash), it’s the only thing keeping my interest in this game right now, if you can’t synergize it with Black Powder, then I’m losing any interest in Acrobatics 2.0 presented as something new.