Thoughts on double backstab

Thoughts on double backstab

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Posted by: Shockwave.1230

Shockwave.1230

Theoretically, if ANet implemented something like a grandmaster trait to remove revealed, we could potentially chain two backstabs.

This thought has been interesting to me, because I’ve been wondering how it could be implemented in a balanced way, so that thieves couldn’t do two backstabs hitting so hard that they instantly two shot things, or so that that can’t chain 3 backstabs and quickly 3 shot things.

I personally feel it would be an interesting play that could be styled around so long as it has correct limits. Damage, frequency, vulnerabilities, etc.

Sylvari Elementalist – Mystree Duskbloom (Lv 80)
Norn Guardian – Aurora Lustyr (Lv 80)
Mia A Shadows Glow – Human Thief (Lv 80)

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Posted by: TrOtskY.5927

TrOtskY.5927

umm how would that be fun for anybody except the thief? lol

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Posted by: DeceiverX.8361

DeceiverX.8361

Wildly OP.

My build already kills most heavies in one stab rotation. Anything more would require nerfs elsewhere, and frankly, I don’t think that’s warranted.

They could start improving the thief by having steal not be bugged with movement skills.

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Posted by: Tringsh.2380

Tringsh.2380

Mind sharing your build? If it’s that powerful? =)

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Posted by: Tringsh.2380

Tringsh.2380

Don’t worry I found it =D

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Posted by: DeceiverX.8361

DeceiverX.8361

When your stabs are something like this on guardians, having access to two of them at once would just be bonkers :P

I understand it’s one of my highest stabs as it was a glassier guard, but I rarely ever dip below a 12-15k against even full tank setups.

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(edited by DeceiverX.8361)

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Posted by: Tringsh.2380

Tringsh.2380

I officially hate you! I can only dream of these numbers. I may have to post my build and gear for some help.

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Posted by: Greenwolf.3625

Greenwolf.3625

When your stabs are something like this on guardians, having access to two of them at once would just be bonkers :P

I understand it’s one of my highest stabs as it was a glassier guard, but I rarely ever dip below a 12-15k against even full tank setups.

You can’t post stuff like that without a build link! help your brudda teefs out!

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

The revealed status is awkward and a sign of laziness on ArenaNet side, however, without revealed, they would have to give Stealth Attacks initiative cost to balance it — and I would think that Backstab will have an absurd cost like 5-6 initiatives.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: DeceiverX.8361

DeceiverX.8361

I find it better design than most approaches. Without it stealth would be too strong and access via initiative would need to be reduced due to the nature of how easy it is to gain access to stealth again. It’s better than lowering numbers or just removing skills.

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

A trait that would potentially allow to chain 2 backstabs, then you add it should be balanced so thieves couldn’t do 2 backstabs … what’s the point of your suggestion?

Underworld Vabbi 1.5yr

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Posted by: foste.3098

foste.3098

Do any of you realise that it is already possible to chain 2 backstabs, thanks to it’s 1/4 cast time.

Basically you cast the bs at the very end of stealth so that when it connects you are not actually in stealth, allowing you to cnd for another shot (the trait hidden thief is perfect for this since you can instantly get stealth with steal after the initial bs).

The downside of this is that traits like hidden killer do not work for the 1st backstab since you are delivering it out of stealth.

Try it on the practice golems in the pvp lobby.

see no evil ,until i stab you

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Posted by: Jayden Ennok.3687

Jayden Ennok.3687

Do any of you realise that it is already possible to chain 2 backstabs, thanks to it’s 1/4 cast time.

Basically you cast the bs at the very end of stealth so that when it connects you are not actually in stealth, allowing you to cnd for another shot (the trait hidden thief is perfect for this since you can instantly get stealth with steal after the initial bs).

The downside of this is that traits like hidden killer do not work for the 1st backstab since you are delivering it out of stealth.

Try it on the practice golems in the pvp lobby.

Reveal on dmg doesn’t work this way. It is applied according to your stealth state when you DRAW the stealth skill or any skill actually. You can backstab when fully visible, you still gain revealed.

Underworld Vabbi 1.5yr

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Posted by: Genocide.4506

Genocide.4506

My thoughts? yes pls… hue hue hue hue hue hue

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Blackgate thief :)

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Posted by: azerte.4365

azerte.4365

Probably 6/6/2/0/0 signet burst build with full stacks and full zerk. xD

Schäde – Lolzie
Trillmatic |tM| / Angelic Synergy |Holy|

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Do any of you realise that it is already possible to chain 2 backstabs, thanks to it’s 1/4 cast time.

Basically you cast the bs at the very end of stealth so that when it connects you are not actually in stealth, allowing you to cnd for another shot (the trait hidden thief is perfect for this since you can instantly get stealth with steal after the initial bs).

The downside of this is that traits like hidden killer do not work for the 1st backstab since you are delivering it out of stealth.

Try it on the practice golems in the pvp lobby.

Reveal on dmg doesn’t work this way. It is applied according to your stealth state when you DRAW the stealth skill or any skill actually. You can backstab when fully visible, you still gain revealed.

Can you explain how a bouncing dagger reveals a Thief when the Thief DRAW the skill outside stealth prior to going in stealth?

So just a minor correction to what you’ve posted. Backstab is a special case and foste.3098 is wrong.

Backstab skill (meaning the skill itself) will always reveal you when it deals damage regardless of whether you are visible or not.

EDIT: Source

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

(edited by Sir Vincent III.1286)

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Posted by: DeceiverX.8361

DeceiverX.8361

Probably 6/6/2/0/0 signet burst build with full stacks and full zerk. xD

5/6/0/0/3, or the damage wasn’t fully optimized.

Likely 25 might on an uplevel with max food/stacks.

Regarding stabs with no revealed, it’s not possible. You get the revealed debuff when a skill you land from stealth hits the target. Even if you lose stealth during the animation, you still take revealed after the stab hits.