Thoughts on thief nerf?
I’m sorry the thief balancing has removed your crutch, forcing you to work for your kills and removing your ability to attack with impunity.
This nerf was long overdue. I’m glad it came because it brought balance to thief’s invisibility. No more hiding in your invisible hole all the time now.
You can still perma stealth, so no. They didn’t fix anything, they destroyed builds but still let us perma stealth to heal up to 100% health again.
Just give eles +25% cooldown on attunement switching and +25% on 100blades and tell me that it’s ok to do so.
I’m sorry the thief balancing has removed your crutch, forcing you to work for your kills and removing your ability to attack with impunity.
I understand why you say that, I really do. But I just think they could have done it a bit differently? Maybe other ways to take a thief out of stealth or possible make them more susceptible to damage while in stealth. But I guess Anet wanted to remove stealth as being a center of defense for a thief when in combat. Which is ok, im not going to throw away my thief just because of this. However this does require me to change my build quite a bit to a more evasive thief for survivability and adjust traits for more damage since backstab was my dps. ( I was a DD thief ).
I think along with this nerf, they shoud’ve taken backstab and the ability for thieves to use daggers out of the game. Then, it would make more sense.