Tips against warriors?

Tips against warriors?

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Posted by: Doxie.4037

Doxie.4037

Q:

I mainly play WvW D/P-SB, and I can never kill warriors in a one on one fight. It’s rare they can kill me either, but a fight goes like this:

I open and do low damage, which they heal immediately.
We have back and forth trading dodges and damage.
If I vastly outplay him the most I can hope for is to chip away at his health extremely slowly.
If I slip at all and he lands a stun or immobilize I either die quickly or am forced to “reset” and the warrior gets healed up again.
If he gets anywhere near dead he will likely run away, and I have a hard time pursuing. I can usually get away as well (unless he lands his super wombo combo)

Is it just a stalemate that both sides should avoid?

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Posted by: ryokoalways.3450

ryokoalways.3450

A:

I’m assuming your skills are HiS, deception X3?

I think more HP is definitely needed since there is no way to make a fight short against a warrior (or many other builds in WvW for that matter). Your HP is probably in the low 12k right now, which is not high enough in my opinion. If you are set on lyssa rune, replace some zerker with valk would be a good idea.

Due to your low HP, you must go deception so that you can extract when the damage comes. While deception makes a thief unkillable, it also makes it so that there are many targets that the thief simply can’t output enough damage to kill quickly. Anyone that has ran 0/30/30/10/0 has more than likely had experience with deception.

As for trait selection, I think your focus on critical chance (along with your gear selection) is too heavy. And you should take VI in acrobatics for better maneuverability. I is extremely situational and should just be grabbed when you use it that once or twice a night.

I personally run 0/30/30/10/0 as well, but I run a variation of Cruuk’s signet build. The idea behind the build is that you have 25 stacks of might on-demand, and you have the ability to boost your attack up to 4600+ for a period of 11 seconds, allowing you to plow through even 3600+ armor.

The drawback is that you are less survivable because you are only bringing one deception (blinding powder), and your stun break doesn’t generate instant distance between you and the hot zone. However, if you learn how to play with the build and around those limitations, you hit like a truck even on the heaviest targets.

0/30(II,VIII,XII)/30(IV,V,XI)/10(VI)/0
signet of malice, infiltrator sig, blinding powder, assassin’s sig/sig of shadow (situation pending), basilisk/dagger storm (situation pending)

http://gw2skills.net/editor/?fYAQRAoa8YlcmSOHfy4E/5Ex2DfKUiy9wpGtpdFwKA-j0yAY/BRTQgJLBiKAm9CY6bRrF3ioxqrxUuCpaXYVMEA-w

Add in the food, bloodlust, and might stacks, and you can get up to 4708 attack (i usually use dragon buns, so more likely 4608).

Post dec. 10 the build will change a little and you will probably only stack 18-20 stacks of might instead of 25, although the theorycraft for incoming changes are still in progress.

(edited by ryokoalways.3450)

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Posted by: Interceptor.2653

Interceptor.2653

What is your spec?

Poison and constant pressure is required to beat a Warrior, and I usually just skip them because it’s not worth the trouble.

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Posted by: Doxie.4037

Doxie.4037

My Spec is 0/30/30/10/0. Is it worth going to shortbow just to drop poison fields? Most warriors I run into must have reduced condition duration as it seems to fall off constantly, and staying in range for dagger poison (a full chain of autoattacks) is hard to keep up throughout a long fight.

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Posted by: ryokoalways.3450

ryokoalways.3450

What’s your gear and trait selection?

Standard deception 0/30/30/10/0 doesn’t hit hard enough in WvW against warriors. That may be why you are having issues.

And any warrior 1v1 is going to take a couple of minutes. Healing signet is no joke.

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Posted by: Doxie.4037

Doxie.4037

Gear is 3 knight pieces, 2 berserker pieces, berserker jewelry, berserker weapons (D/P, SB), with lyssa runes. traits are 0/30(I, III, XI)/30(V, X, XI)/10(I)/0

(edited by Doxie.4037)

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Posted by: swinsk.6410

swinsk.6410

I run full zerkers and d/p also on my warrior full zerkers skull crack/100 bads build.

To beat a warrior you have to play perfectly and use perma stealth.

D/d and s/d are useless against a good roaming warrior. I killed a d/d thief from 100% to 0 in seconds while I was at 20% running away from 5 other people.

First, if you him pop berserker stance use perma stealth or run. Dodge as many skull cracks as possible. Be prepared for a long fight.

I’ve only lost to one thief on my warr in 1v1. I made about 10 mistakes he made 0. I dueled him again and he made 1 mistake and died.

Post patch thief will not be able to kill a warrior.

Just another noob thief…

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Posted by: Interceptor.2653

Interceptor.2653

You just don’t have a great build for dealing with Warriors. Can’t keep Poison on, nothing for conditions, middling power, etc. It’d be another thing if you were partially down the DA line, or had some ability to stick bleeds/torment.

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Posted by: Deathspike.1870

Deathspike.1870

My Spec is 0/30/30/10/0. Is it worth going to shortbow just to drop poison fields? Most warriors I run into must have reduced condition duration as it seems to fall off constantly, and staying in range for dagger poison (a full chain of autoattacks) is hard to keep up throughout a long fight.

If you roam on a warrior, you’ll likely have permanently -60% condition duration. Berserker’s Stance adds another -100% to that making the Warrior invulnerable to conditions for a prolonged period of time. If the warrior is decent, you cannot beat him; move on from one, or roll one.

Active: Mesmer, Warrior
Inactive: Guardian, Elementalist, Ranger, Thief (ex-main)
Leveling: Engineer, Necromancer

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Posted by: Doxie.4037

Doxie.4037

I’m assuming your skills are HiS, deception X3?

I think more HP is definitely needed since there is no way to make a fight short against a warrior (or many other builds in WvW for that matter). Your HP is probably in the low 12k right now, which is not high enough in my opinion. If you are set on lyssa rune, replace some zerker with valk would be a good idea.

Due to your low HP, you must go deception so that you can extract when the damage comes. While deception makes a thief unkillable, it also makes it so that there are many targets that the thief simply can’t output enough damage to kill quickly. Anyone that has ran 0/30/30/10/0 has more than likely had experience with deception.

As for trait selection, I think your focus on critical chance (along with your gear selection) is too heavy. And you should take VI in acrobatics for better maneuverability. I is extremely situational and should just be grabbed when you use it that once or twice a night.

I personally run 0/30/30/10/0 as well, but I run a variation of Cruuk’s signet build. The idea behind the build is that you have 25 stacks of might on-demand, and you have the ability to boost your attack up to 4600+ for a period of 11 seconds, allowing you to plow through even 3600+ armor.

The drawback is that you are less survivable because you are only bringing one deception (blinding powder), and your stun break doesn’t generate instant distance between you and the hot zone. However, if you learn how to play with the build and around those limitations, you hit like a truck even on the heaviest targets.

0/30(II,VIII,XII)/30(IV,V,XI)/10(VI)/0
signet of malice, infiltrator sig, blinding powder, assassin’s sig/sig of shadow (situation pending), basilisk/dagger storm (situation pending)

http://gw2skills.net/editor/?fYAQRAoa8YlcmSOHfy4E/5Ex2DfKUiy9wpGtpdFwKA-j0yAY/BRTQgJLBiKAm9CY6bRrF3ioxqrxUuCpaXYVMEA-w

Add in the food, bloodlust, and might stacks, and you can get up to 4708 attack (i usually use dragon buns, so more likely 4608).

Post dec. 10 the build will change a little and you will probably only stack 18-20 stacks of might instead of 25, although the theorycraft for incoming changes are still in progress.

Thanks, this is very helpful. I feel like I need the deceptions to survive because any more than a glance in my direction and I die, but perhaps rearranging my gear for survivability might be better. It feels counter-intuitive to give up dps stats when I already feel like I do too little damage, but taking utilities can make up for it I guess.

Tips against warriors?

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Posted by: ryokoalways.3450

ryokoalways.3450

I run full zerkers and d/p also on my warrior full zerkers skull crack/100 bads build.

To beat a warrior you have to play perfectly and use perma stealth.

D/d and s/d are useless against a good roaming warrior. I killed a d/d thief from 100% to 0 in seconds while I was at 20% running away from 5 other people.

First, if you him pop berserker stance use perma stealth or run. Dodge as many skull cracks as possible. Be prepared for a long fight.

I’ve only lost to one thief on my warr in 1v1. I made about 10 mistakes he made 0. I dueled him again and he made 1 mistake and died.

Post patch thief will not be able to kill a warrior.

To add to what he said, it is imperative that you do not dodge anything other than very specific skills. That is difficult because warrior auto attack damage hurts. But under no circumstances should you be wasting dodges on auto attacks since you are not s/d evade spam spec.

Additionally, this is also why I find d/p as one of the more prefer way to deal with warrior, as if you can hit hard enough, just bs once in awhile can overpower healing sig while not subjecting yourself to getting punched in the face inbetween.

In either case though, you are not allowed to make any mistakes (well, technically one, since you should have a stun breaker). Nevermind Hambow, any variation of stance warrior can be categorize as top tier 1v1 spec. I’ve trained thieves to death just nonstop attacking on axe/mace sword/shield triple stance more times than I can count.

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Posted by: Domey.9804

Domey.9804

S/d deals Not enough dmg on a stealth built, so you can only troll him with it. I use it at the beginning of the fight to daze him a few times while i can easily Dodge/evade/inf return his stuns. 90% of those warriors will press their stunbreakers after daze and their zerk stance right after they wasted their skullcrack on inf return. Thats the Moment i switch to d/p (or d/d). Blackpowder-AA-hs-Bs. Multiple times. just Stick on them and always have a bp under your feet and kite him in it. Save your stunbreaker for a Lucky skull crack/ES.