Trait Idea: Piracy

Trait Idea: Piracy

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Posted by: Daecollo.9578

Daecollo.9578

Piracy
Improves the effects of the off-hand pistol as long as you use a sword.
Black Powder lasts 2 second longer and costs 1 less initiative.
Head shot costs 1 less initiative.
Pistol attacks you use are 200% more damaging. (10 s CD.)

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

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Posted by: SeeBeyond.1486

SeeBeyond.1486

I’d rather see a new weapon choice like the traditional Kyoketsu Shoge or even the one from Ninja Assassin movie.

Could have multiple weapon skills that are AOE, and have low to moderate ini cost but are two pronged activation like S/D FS+LS, and probably a pull.

A new trait line would probably require more trait points allowed. I believe Anet is only planning on increasing the already existing trait lines (or am I wrong on that)

Note: Did not mean to hijack the thread in any way

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Posted by: Smo.6520

Smo.6520

That’s more like a whole new trait line rather than one trait. Way too much for one trait man.

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Posted by: Simplicity.7208

Simplicity.7208

Thievery
You don’t get revealed on stealth
All attacks cost 1 initive
1 second recharge on steal
Stealing grants 10 initive
You don’t take damage in stealth
Attacks from stealth have 100% crit chance and deal 600% more damage
Backstab shadow steps to target
Dodges use 95% less endurance
Pistol whip grants 15 seconds of evasion…

If you’re going to be unreasonable in your imaginary trait, then at least shoot for the moon.

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Posted by: Geiir.7603

Geiir.7603

Off-hand pistol is a strong enough weapon choice already. We don’t need it buffed in any way.

Melder – Thief

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Posted by: Softspoken.2410

Softspoken.2410

Posting in a Daecollo suggestion thread.

(I’ve already lost)

Also this trait tries to encourage people to use S/P with headshot as a ranged damage attack, which conflicts with what the set already does. Plus it’d still be horribly ineffective since dancing dagger, would still be more effective damage-wise.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.

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Posted by: Youkay.5294

Youkay.5294

This one fancies to play as an unrivaled pirate!

Wishful thinking to the fullest. Why don’t you put some more adventagous effects in there to raise you even higher above all that scum, so you might squash them with your pirate boots? yarrrr! :P

Trait Idea: Piracy

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Posted by: Cyhann.2609

Cyhann.2609

Teleporter
All utility skills with the ability to teleport somehow, now have a CD of 0.
Also you deal massive dmg on your destination, simmilar to a backstab. (AoE)
Every time you teleportet successfully your ini bar gets refilled.
Since we are aware, that you can easily teleport into AoE fields, your Health
gets raised by 20k. Shortbows, Pistols, Swords and daggers now deal 200%
more dmg.

I guess it’s fine as an adebt trait in the CS traitline.