Traits/Abilities I would like to see fixed/changed for thief.

Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: Daecollo.9578

Daecollo.9578

- Allow Pistol Whip to be used while moving, but slightly snare you instead.
(Reason: It does not do as much damage, we are a mobility class and every mobility class should have any ability to be used while moving.)

- Remove the Internal CD on the Falling Damage Trait.
(Reason: No longer able to stack stealth above a minute, it was reduced to 10 seconds this patch.)

- Upgrade the Damage of Unload, or add a bleeding statistic to it.
(Reason: Unload Damage, very very weak, an it does not mesh well with pistols ‘1’)
(Honestly, I would like it if it worked both ways, so Unload would be Direct Damage Crit/Body Shot would be Poison/Condition.)

- Change Body Shot to Inflict Poison instead of Vulnerability.
(Reason: Low Damage, very very weak, an it does not mesh well with pistols ‘1’)
(This also allows the trait in the power tree to be a bit better, making pistols a bit stronger.)

- Ricochet (trait)
(Pistols have a 15% Chance to bounce and set targets ablaze.)

- Vitality Tree: Gain Swiftness When Roll.
(Change to Vigor, that way we get 1-2s of endurance regeneration, we really don’t need swiftness due to Signet of Shadows.)

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(edited by Daecollo.9578)

Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: Daecollo.9578

Daecollo.9578

What do people think, must be pretty good if nobody says no! :P

Hero {} Roleplayer {} Friend {} Professional Princess Saver
https://twitter.com/TalathionEQ2

Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: BruceyPoo.7853

BruceyPoo.7853

Pistol whip should not be able to be used while moving, because as it is, we evade attacks while we’re slicing away at them. PW would be super OP if we can move (even slowly) while attacking, and while evading attacks.

Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: Shirts.3275

Shirts.3275

I definitely agree with the OP on Unload and Ricochet. Unload needs some sort of condition element to it and Ricochet’s 7% chance is lame/unreliable.

[RIOT]Shirts
Thief/Warrior/Engineer
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Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: Vile.5678

Vile.5678

If you give a skill too much utility it becomes spammed on Thief. It’s already enough in my opinion that PW evades, allowing it to move too would be too much like said above.

The other things you suggested are more debatable, and I am inclined to agree that some need adjusting. I like your suggestions specifically on Body Shot and Ricochet. Don’t really have an opinion on the others.

Warrior – Whrawl
Thief – Radderic
Mesmer – Smash Kablooey

Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: ZLE.8293

ZLE.8293

My suggestion is to remove the Daze and Fear procs from the trait Hard to Catch.

Ss Ninja- Rank 50 Asura Condition Thief (The Bulgarians [BG])
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Traits/Abilities I would like to see fixed/changed for thief.

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Posted by: Topher.1684

Topher.1684

- Vitality Tree: Gain Swiftness When Roll.
(Change to Vigor, that way we get 1-2s of endurance regeneration, we really don’t need swiftness due to Signet of Shadows.)

That’s assuming you take SoS. While in dungeons I almost never take it and it’s nice to have another source of swiftness.